Raised This Month: $ Target: $400
 0% 

[L4D2] Sky (comp. config), that adds only the additional events to camapigns?


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
LN5005
Member
Join Date: Oct 2022
Location: Mad Universe
Old 12-15-2023 , 17:57   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #32

I modified a plugin(harry's l4d2_spawn_props) that I was using to spawn entities to spawn&save entities as VScript's SpawnEntityFromTable. download here: https://github.com/fbef0102/L4D1_2-Plugins/issues/48
* Using VScript to spawn entities might alleviate the "no free edicts" error associated with Entity Limit, see that github post.



Incompatible with the stripper version of l4d2_spawn_props.
* I can't understand the code so don't ask me why i didn't fix the bug that is incompatible with the stripper version of l4d2_spawn_props (I tried xd).

* Require: same as harry's l4d2_spawn_props.


Last edited by LN5005; 12-15-2023 at 18:10.
LN5005 is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 05:47.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode