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[L4D & L4D2] Transition Level Fix (1.2) [25-Mar-2024]


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Author
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Plugin ID:
8602
Plugin Version:
1.2
Plugin Category:
General Purpose
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    7 
    Plugin Description:
    If the round fails to end, teleports Survivors to a clear area inside the saferoom 1.5 seconds after the door closes with all Survivors inside.
    Old 11-27-2023 , 19:34   [L4D & L4D2] Transition Level Fix (1.2) [25-Mar-2024]
    Reply With Quote #1

    About:
    • This fixes some maps where players could be in certain positions within the saferoom that prevent the round from ending.
    • 1.5 seconds after the saferoom door closes with all Survivors inside, if the round has not ended, they will be teleported to a valid position within the saferoom.

    Thanks:
    • Voevoda - For the request

    Changes:
    Code:
    1.2 (25-Mar-2024)
        - More accurate detection of players within the saferoom. Requires Left4DHooks version 1.144 or newer.
        - Now checks on Survivor death if the saferoom door is closed and all Survivors are inside.
    
    1.1 (20-Dec-2023)
        - Fixed teleporting after a mission change. Thanks to "JustMadMan" for reporting.
    
    1.0 (27-Nov-2023)
        - Initial release.
    Requirements:
    1. Left 4 DHooks Direct plugin.

    Installation:
    DO NOT click 'Get Plugin' or it will fail to compile because this plugin requires Left 4 DHooks Direct!
    1. Download the .smx file and put into your servers \addons\sourcemod\plugins folder.
    Attached Files
    File Type: smx l4d_transition_level.smx (6.9 KB, 143 views)
    File Type: sp Get Plugin or Get Source (l4d_transition_level.sp - 325 views - 7.3 KB)
    __________________

    Last edited by Silvers; 03-25-2024 at 16:52.
    Silvers is offline
    replay_84
    Senior Member
    Join Date: Jun 2021
    Old 11-29-2023 , 16:02   Re: [L4D & L4D2] Transition Level Fix (1.0) [27-Nov-2023]
    Reply With Quote #2

    Sounds very usefull. Thanks man.
    replay_84 is offline
    yezi
    Junior Member
    Join Date: May 2022
    Old 12-05-2023 , 23:09   Re: [L4D & L4D2] Transition Level Fix (1.0) [27-Nov-2023]
    Reply With Quote #3

    hellp Silvers, Will this plugin cause this error?
    PHP Code:
    L 12/05/2023 19:45:29SourceMod error session started
    L 12
    /05/2023 19:45:29Info (map "l4d_vs_ds1") (file "C:\Users\fwq\Desktop\steamcmd\l4d2_sv9\left4dead2\addons\sourcemod\logs\errors_20231205.log")
    L 12/05/2023 19:45:29Map entity lump parsing for l4d_vs_ds1 failed with error code 1 on position 86381
    L 12
    /05/2023 19:51:24Error log file session closed.
    L 12/05/2023 19:51:24SourceMod error session started
    L 12
    /05/2023 19:51:24Info (map "l4d_vs_ds2") (file "C:\Users\fwq\Desktop\steamcmd\l4d2_sv9\left4dead2\addons\sourcemod\logs\errors_20231205.log")
    L 12/05/2023 19:51:24Map entity lump parsing for l4d_vs_ds2 failed with error code 1 on position 321898
    L 12
    /05/2023 20:01:25Error log file session closed
    yezi is offline
    JustMadMan
    Member
    Join Date: Feb 2023
    Old 12-06-2023 , 05:03   Re: [L4D & L4D2] Transition Level Fix (1.0) [27-Nov-2023]
    Reply With Quote #4

    This plugin works a little incorrectly. I noticed that after the end of the final, players in the next campaign on the first maps are teleported behind the textures.

    Last edited by Silvers; 12-06-2023 at 12:04. Reason: No need to quote the whole post
    JustMadMan is offline
    Silvers
    SourceMod Plugin Approver
    Join Date: Aug 2010
    Location: SpaceX
    Old 12-06-2023 , 12:05   Re: [L4D & L4D2] Transition Level Fix (1.0) [27-Nov-2023]
    Reply With Quote #5

    Quote:
    Originally Posted by yezi View Post
    hellp Silvers, Will this plugin cause this error?
    PHP Code:
    L 12/05/2023 19:45:29SourceMod error session started
    L 12
    /05/2023 19:45:29Info (map "l4d_vs_ds1") (file "C:\Users\fwq\Desktop\steamcmd\l4d2_sv9\left4dead2\addons\sourcemod\logs\errors_20231205.log")
    L 12/05/2023 19:45:29Map entity lump parsing for l4d_vs_ds1 failed with error code 1 on position 86381
    L 12
    /05/2023 19:51:24Error log file session closed.
    L 12/05/2023 19:51:24SourceMod error session started
    L 12
    /05/2023 19:51:24Info (map "l4d_vs_ds2") (file "C:\Users\fwq\Desktop\steamcmd\l4d2_sv9\left4dead2\addons\sourcemod\logs\errors_20231205.log")
    L 12/05/2023 19:51:24Map entity lump parsing for l4d_vs_ds2 failed with error code 1 on position 321898
    L 12
    /05/2023 20:01:25Error log file session closed
    I can't see how that would be related.


    Quote:
    Originally Posted by JustMadMan View Post
    This plugin works a little incorrectly. I noticed that after the end of the final, players in the next campaign on the first maps are teleported behind the textures.
    Will look into it when I get time. Any specific map or all maps? When you say teleported behind textures, is that at the end of round or start?
    __________________
    Silvers is offline
    JustMadMan
    Member
    Join Date: Feb 2023
    Old 12-07-2023 , 04:38   Re: [L4D & L4D2] Transition Level Fix (1.0) [27-Nov-2023]
    Reply With Quote #6

    Quote:
    Originally Posted by Silvers View Post
    I can't see how that would be related.



    Will look into it when I get time. Any specific map or all maps? When you say teleported behind textures, is that at the end of round or start?

    After the end of the Fatal Flight chapter, when switching to the Death Toll campaign at the beginning of the map, the Survivors flew away behind the textures.. That's how it is
    JustMadMan is offline
    JustMadMan
    Member
    Join Date: Feb 2023
    Old 12-07-2023 , 17:18   Re: [L4D & L4D2] Transition Level Fix (1.0) [27-Nov-2023]
    Reply With Quote #7

    Quote:
    Originally Posted by Silvers View Post
    I can't see how that would be related.



    Will look into it when I get time. Any specific map or all maps? When you say teleported behind textures, is that at the end of round or start?
    I found it...
    Attached Thumbnails
    Click image for larger version

Name:	20231204224109_1.jpg
Views:	293
Size:	95.5 KB
ID:	202440  
    JustMadMan is offline
    Silvers
    SourceMod Plugin Approver
    Join Date: Aug 2010
    Location: SpaceX
    Old 12-20-2023 , 00:29   Re: [L4D & L4D2] Transition Level Fix (1.1) [20-Dec-2023]
    Reply With Quote #8

    Code:
    1.1 (20-Dec-2023)
        - Fixed teleporting after a mission change. Thanks to "JustMadMan" for reporting.
    __________________
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