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[L4D & L4D2] Detonation Control [v1.0.1 (04-Oct-2024)]


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Author
Mystik Spiral
Senior Member
Join Date: Oct 2020
Location: Orlando, FL
Plugin ID:
8567
Plugin Version:
1.0.1
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    1 
    Plugin Description:
    Prevent gascan/molotov detonation based on survivor proximity
    Old 10-14-2023 , 22:51   [L4D & L4D2] Detonation Control [v1.0.1 (04-Oct-2024)]
    Reply With Quote #1

    .
    Detonation Control (l4d_det_cntrl) by Mystik Spiral

    Control gascan/molotov detonation based on survivor proximity.


    Features:

    If a gascan or molotov would ignite too close to a survivor then prevent detonation, otherwise treat normally. You can define your own ranges... one for self, one for incapacitated survivors, and one for other survivors.

    This is very helpful if you have plugins/mods that allow bots to throw molotovs!
    It is also helpful if someone makes a bad throw/shot, whether on purpose or accidentally, that would kill a survivor or the entire team.

    For molotovs: Once a thrown molotov hits the ground, if it is too close to a survivor, the molotov will remain undetonated and the wick is extinguished. The molotov can be picked up and thrown again. Throw the molotov out of the survivor burn proximity you defined and it will behave normally.

    For gascans: Shooting the gascan when it is too close will cause the gascan to remain undetonated. Shoot the gascan out of the survivor burn proximity you defined and it will behave normally.

    Language translations: English, French, Spanish, Russian, Chinese


    Options:
    • Separate proximity values for gascan and molotov
    • Separate proximity values for vertical and vector distance
    • Separate proximity values for survivor self/incapped/other
    • Separately enable/disable gascan and molotov protection
    • Separately display/suppress gascan and molotov chat messages

    Console Variables:
    Spoiler


    Notes:

    Vertical proximity is checked first. If no self/incapped/other survivor is in the vertical proximity you defined, then detonation will happen as normal and the vector proximity check is skipped.
    • Vertical proximity refers to the distance in height only (above/below).
    • Vector proximity refers to the distance in three-dimensional space.
    • Distance is measured from the detonation location to the survivors eye position.


    Requirements:
    • The Left 4 DHooks Direct (left4dhooks.smx) plugin version 1.138 or higher is REQUIRED, and must be downloaded/copied to your server's "\addons\sourcemod\plugins\ directory.


    Acknowledgements:
    • Silvers (SilverShot): Game type/mode detection/enable/disable template, left4dhooks plugin, examples, fixes, and general community help.
    • Do not attempt to display chat message when attacker is world (client 0). [reported by yezi]

    Most recent update:
    Code:
    04-Oct-2024 v1.0.1
    - Do not attempt to display chat message when attacker is world (client 0). [reported by yezi]

    Update history for older versions:
    Spoiler


    GitHub:

    Detonation Control


    INSTALLATION:

    Download the l4d_det_cntrl.zip file to your server's \addons\sourcemod\ directory and extract the files.
    .
    Attached Files
    File Type: zip l4d_det_cntrl.zip (18.6 KB, 149 views)
    __________________

    Last edited by Mystik Spiral; 10-28-2024 at 08:50.
    Mystik Spiral is offline
    kochiurun119
    BANNED
    Join Date: Sep 2014
    Location: GB
    Old 10-24-2023 , 10:28   Re: [L4D & L4D2] Detonation Control [v1.0 (14-Oct-2023)]
    Reply With Quote #2

    nice plugin
    kochiurun119 is offline
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    yezi
    Junior Member
    Join Date: May 2022
    Old 10-04-2024 , 06:53   Re: [L4D & L4D2] Detonation Control [v1.0 (14-Oct-2023)]
    Reply With Quote #3

    There was an error on the server
    Attached Files
    File Type: log errors_20241004.log (1,003 Bytes, 46 views)
    yezi is offline
    Mystik Spiral
    Senior Member
    Join Date: Oct 2020
    Location: Orlando, FL
    Old 10-04-2024 , 21:53   Re: [L4D & L4D2] Detonation Control [v1.0.1 (04-Oct-2024)]
    Reply With Quote #4

    New version 1.0.1 released, see original post for download.

    04-Oct-2024 v1.0.1
    - Do not attempt to display chat message when attacker is world (client 0). [reported by yezi]
    __________________
    Mystik Spiral is offline
    yezi
    Junior Member
    Join Date: May 2022
    Old 10-06-2024 , 03:54   Re: [L4D & L4D2] Detonation Control [v1.0.1 (04-Oct-2024)]
    Reply With Quote #5

    This plugin is great, thank you
    yezi is offline
    Reply


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