OK basically whenever someone throws a grenade, you used to be able to catch the displaying of "throws a grenade", so you would know when one was thrown. Now you cannot since the update, this:
register_event("TextMsg","nade_thrown","bc"," 2&#Game_radio", "4&#Fire_in_the_hole")
no longer works correctly. Does anyone know of an alternative? Or does anyone know how I can catch what ALL the events are?
I tried this:
Code:
register_event("TextMsg","display_message","a")
public display_message(id){
new message[50],message2[50]
read_argv(1,message,49)
read_argv(2,message2,49)
client_print(id,print_chat,"[DEBUG] message read: %s; %s",message,message2)
}
but it didn't work. Any suggetsions?
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