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[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)


  
 
 
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Mr. Man
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Join Date: Mar 2011
Location: Huh?
Old 06-06-2023 , 00:10   Re: [L4D & L4D2] Mutant Tanks (v8.95, 8-25-2022)
Reply With Quote #11

Quote:
Originally Posted by Psyk0tik View Post
This plugin doesn't do anything on map changes except resetting variables and making sure all non-player entities spawned by the plugin are properly removed. Have you tried testing for crashes with the other plugin disabled while this one is running?

I don't see anything in the recent game update that would suddenly cause this plugin to trigger crashes.
I noticed that if I turn on nowatchdog I am able to transition successfully to the next map. With it turned off I just get the usual alarm clock error and the server restarts.


Maybe it has to do with stripper, will need to check further but so far still throwing no error logs or Accelerator entries
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