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[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)


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Author
SpannerV2
Member
Join Date: Jun 2019
Plugin ID:
5867
Plugin Version:
9.1
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    14 
    Plugin Description:
    Mutant Tanks enhances the fun and excitement players get from Tank fights by creating a unique experience with every Tank.
    Old 05-27-2023 , 18:06   Re: [L4D & L4D2] Mutant Tanks (v8.97, 5-21-2023)
    Reply With Quote #1

    PHP Code:
    "Tank #131"
        
    {
            
    "General"
            
    {
                
    "Tank Name"                    "Boss Tank"
                "Tank Enabled"                "1"
                "Tank Chance"                "100"
                "Tank Note"                    "1"
                "Menu Enabled"                "1"
                "Tank Model"                "2"
                "Spawn Enabled"                "1"
            
    }
            
    "Glow"
            
    {
                
    "Glow Enabled"                "1"
                "Glow COlor"                "0,0,0,255"
            
    }
            
    "Announcements"
            
    {
                
    "Announce Arrival"            "1"
                "Announce Death"            "1"
            
    }
            
    "Human Support"
            
    {
                
    "Human Support"                "1"
            
    }
            
    "Health"
            
    {
                
    "Extra Health"                "0"
            
    }
            
    "Spawn"
            
    {
                
    "Finale Tank"                "1"
                "Spawn Type"                "1"
            
    }
            
    "Boss"
            
    {
                
    "Boss Base Type"            "136"
                "Boss Health Stages"        "3000,2500,2000,1500"
                "Boss Limit"                "0"
                "Boss Stages"                "4"
                "Boss Types"                "132,133,134,135"
            
    }
            
    "Enhancements"
            
    {
                
    "Ground Pound"                "1"
                "Hittable Damage"            "10"
                "Sweep Fist"                "1"
            
    }
        }
        
    "Tank #132"
        
    {
            
    "General"
            
    {
                
    "Tank Name"                    "1st Form Tank"
                "Tank Enabled"                "1"
                "Tank Chance"                "0.0"
                "Tank Note"                    "0"
                "Skin Color"                "115,255,105,255"
                "Tank Model"                "1"
            
    }
            
    "Glow"
            
    {
                
    "Glow Enabled"                "0"
                "Glow Color"                "115,255,105"
            
    }
            
    "Health"
            
    {
                
    "Extra Health"                "0"
            
    }
            
    "Immunities"
            
    {
                
    "Bullet Immunity"            "0"
                "Explosive Immunity"        "0"
                "Fire Immunity"                "0"
                "Hittable Immunity"            "0"
                "Melee Immunity"            "0"
                "Vomit Immunity"            "1"
            
    }
            
    "Enhancements"
            
    {
                
    "Ground Pound"                "1"
                "Hittable Damage"            "10"
                "Sweep Fist"                "1"
            
    }
            
    "Zombie Ability"
            
    {
                
    "Human Ability"                "1"
                "Human Ammo"                "2"
                "Human Duration"            "6"
                "Ability Enabled"            "1"
                "Ability Message"            "0"
                "Zombie Amount"                "4"
                "Zombie Chance"                "33.3"
                "Zombie Duration"            "0"
                "Zombie Interval"            "5.0"
                "Zombie Mode"                "0"
                "Zombie Type"                "127"
            
    }
            
    "Cloud Ability"
            
    {
                
    "Human Ability"                "1"
                "Human Ammo"                "2"
                "Human Duration"            "5"
                "Ability Enabled"            "1"
                "Ability Message"            "0"
                "Cloud Chance"                "33.0"
                "Cloud Cooldown"            "5"
                "Cloud Damage"                "2.0"
                "Cloud Duration"            "0"
                
    // "Combo Ability"                "1"
            
    }
            
    "Gunner Ability"
            
    {
                
    "Close Areas Only"            "250"
                
    // "Combo Ability"                "1"
                
    "Human Ability"                "1"
                "Human Ammo"                "2"
                "Human Duration"            "5"
                "Ability Enabled"            "1"
                "Ability Message"            "0"
                "Gunner Accuracy"            "3"
                "Gunner Bullets"            "6"
                "Gunner Chance"                "10"
                "Gunner Clip Size"            "30"
                "Gunner Cooldown"            "30"
                "Gunner Damage"                "3"
                "Gunner Duration"            "7"
                "Gunner Glow"                "0"
                "Gunner Gun Type"            "0"
                "Gunner Interval"            "1"
                "Gunner Load Time"            "2"
                "Gunner Range"                "500"
                "Gunner Reaction TIme"        "1"
                "Gunner Target Type"        "0"
            
    }
            
    "Hit Ability"
            
    {
                
    "Ability Enabled"            "1"
                "Hit Group"                    "7"
            
    }
            
    "Necro Ability"
            
    {
                
    "Human Ability"                "1"
                "Human Ammo"                "2"
                "Human Duration"            "5"
                "Combo Ability"                "1"
                "Ability Enabled"            "1"
                "Ability Message"            "0"
                "Necro Chance"                "33.3"
                "Necro Cooldown"            "45"
                "Necro Duration"            "0"
                "Necro Range"                "500.0"
            
    }
            
    "Regen Ability"
            
    {
                
    "Human Ability"                "1"
                "Human Ammo"                "2"
                "Human Duration"            "5"
                "Ability Enabled"            "1"
                "Ability Message"            "0"
                "Regen Chance"                "50.0"
                "Regen Cooldown"            "30"
                "Regen Duration"            "7"
                "Regen Health"                "3"
                "Regen Interval"            "1.0"
                "Regen Limit"                "10000"
            
    }
        }
        
    "Tank #133"
        
    {
            
    "General"
            
    {
                
    "Tank Name"                    "2nd Form Tank"
                "Tank Enabled"                "1"
                "Tank Chance"                "0.0"
                "Tank Note"                    "0"
                "Skin Color"                "255,255,115,255"
                "Tank Model"                "4"
            
    }
            
    "Glow"
            
    {
                
    "Glow Enabled"                "0"
                "Glow Color"                "255,255,115"
            
    }
            
    "Health"
            
    {
                
    "Extra Health"                "0"
            
    }
            
    "Minion Ability"
            
    {
                
    "Human Ability"                "1"
                "Human Ammo"                "2"
                "Ability Enabled"            "1"
                "Ability Message"            "0"
                "Minion Amount"                "5"
                "Minion Chance"                "20.0"
                "Minion Lifetime"            "0.0"
                "Minion Remove"                "1"
                "Minion Replace"            "1"
                "Minion Types"                "63"
            
    }
            
    "Throw Ability"
            
    {
                
    "Human Ability"                "1"
                "Human Ammo"                "2"
                "Ability Enabled"            "2"
                "Ability Message"            "2"
                "Throw Chance"                "33.3"
                "Throw Infected Amount"            "2"
                "Throw Infected Lifetime"        "0.0"
                "Throw Infected Options"        "63"
                "Throw Infected Remove"            "1"
            
    }
            
    "Immunities"
            
    {
                
    "Bullet Immunity"            "0"
                "Explosive Immunity"        "0"
                "Fire Immunity"                "1"
                "Hittable Immunity"            "0"
                "Melee Immunity"            "0"
                "Vomit Immunity"            "1"
            
    }
            
    "Enhancements"
            
    {
                
    "Ground Pound"                "1"
                "Hittable Damage"            "10"
                "Sweep Fist"                "1"
            
    }
            
    "Zombie Ability"
            
    {
                
    "Human Ability"                "1"
                "Human Ammo"                "2"
                "Human Duration"            "6"
                "Ability Enabled"            "1"
                "Ability Message"            "1"
                "Zombie Amount"                "3"
                "Zombie Chance"                "33.3"
                "Zombie Duration"            "0"
                "Zombie Interval"            "5.0"
                "Zombie Mode"                "0"
                "Zombie Type"                "127"
            
    }
            
    "Cloud Ability"
            
    {
                
    "Human Ability"                "1"
                "Human Ammo"                "2"
                "Human Duration"            "5"
                "Ability Enabled"            "1"
                "Ability Message"            "0"
                "Cloud Chance"                "33.0"
                "Cloud Cooldown"            "5"
                "Cloud Damage"                "2.0"
                "Cloud Duration"            "0"
                
    // "Combo Ability"                "1"
            
    }
            
    "Gunner Ability"
            
    {
                
    "Close Areas Only"            "250"
                
    // "Combo Ability"                "1"
                
    "Human Ability"                "1"
                "Human Ammo"                "2"
                "Human Duration"            "5"
                "Ability Enabled"            "1"
                "Ability Message"            "0"
                "Gunner Accuracy"            "3"
                "Gunner Bullets"            "6"
                "Gunner Chance"                "10"
                "Gunner Clip Size"            "30"
                "Gunner Cooldown"            "30"
                "Gunner Damage"                "3"
                "Gunner Duration"            "7"
                "Gunner Glow"                "0"
                "Gunner Gun Type"            "0"
                "Gunner Interval"            "1"
                "Gunner Load Time"            "2"
                "Gunner Range"                "500"
                "Gunner Reaction TIme"        "1"
                "Gunner Target Type"        "0"
            
    }
            
    "Hit Ability"
            
    {
                
    "Ability Enabled"            "1"
                "Hit Group"                    "7"
            
    }
            
    "Necro Ability"
            
    {
                
    "Human Ability"                "1"
                "Human Ammo"                "2"
                "Human Duration"            "5"
                "Combo Ability"                "1"
                "Ability Enabled"            "1"
                "Ability Message"            "0"
                "Necro Chance"                "33.3"
                "Necro Cooldown"            "45"
                "Necro Duration"            "0"
                "Necro Range"                "500.0"
            
    }
            
    "Regen Ability"
            
    {
                
    "Human Ability"                "1"
                "Human Ammo"                "2"
                "Human Duration"            "5"
                "Ability Enabled"            "1"
                "Ability Message"            "0"
                "Regen Chance"                "50.0"
                "Regen Cooldown"            "30"
                "Regen Duration"            "7"
                "Regen Health"                "3"
                "Regen Interval"            "1.0"
                "Regen Limit"                "10000"
            
    }
        }
        
    "Tank #134"
        
    {
            
    "General"
            
    {
                
    "Tank Name"                    "3rd Form Tank"
                "Tank Enabled"                "1"
                "Tank Chance"                "0.0"
                "Tank Note"                    "0"
                "Skin Color"                "140,140,175,255"
                "Tank Model"                "4"
            
    }
            
    "Glow"
            
    {
                
    "Glow Enabled"                "1"
                "Glow Color"                "135,135,165"
            
    }
            
    "Health"
            
    {
                
    "Extra Health"                "0"
            
    }
            
    "Immunities"
            
    {
                
    "Bullet Immunity"            "0"
                "Explosive Immunity"        "0"
                "Fire Immunity"                "0"
                "Hittable Immunity"            "1"
                "Melee Immunity"            "1"
                "Vomit Immunity"            "0"
            
    }
            
    "Enhancements"
            
    {
                
    "Ground Pound"                "1"
                "Hittable Damage"            "10"
                "Sweep Fist"                "1"
            
    }
            
    "Clone Ability"
            
    {
                
    "Human Ability"                "1"
                "Human Ammo"                "2"
                "Ability Enabled"            "1"
                "Ability Message"            "1"
                "Clone Amount"                "1"
                "Clone Chance"                "33.3"
                "Clone Health"                "1000"
                "Clone Lifetime"            "0.0"
                "Clone Remove"                "1"
                "Clone Replace"                "1"
                "Clone Type"                "20-20"
            
    }
            
    "Cloud Ability"
            
    {
                
    "Human Ability"                "1"
                "Human Ammo"                "2"
                "Human Duration"            "5"
                "Ability Enabled"            "1"
                "Ability Message"            "0"
                "Cloud Chance"                "33.0"
                "Cloud Cooldown"            "5"
                "Cloud Damage"                "2.0"
                "Cloud Duration"            "0"
                
    // "Combo Ability"                "1"
            
    }
            
    "Gunner Ability"
            
    {
                
    "Close Areas Only"            "250"
                
    // "Combo Ability"                "1"
                
    "Human Ability"                "1"
                "Human Ammo"                "2"
                "Human Duration"            "5"
                "Ability Enabled"            "1"
                "Ability Message"            "0"
                "Gunner Accuracy"            "3"
                "Gunner Bullets"            "6"
                "Gunner Chance"                "10"
                "Gunner Clip Size"            "30"
                "Gunner Cooldown"            "30"
                "Gunner Damage"                "3"
                "Gunner Duration"            "7"
                "Gunner Glow"                "0"
                "Gunner Gun Type"            "0"
                "Gunner Interval"            "1"
                "Gunner Load Time"            "2"
                "Gunner Range"                "500"
                "Gunner Reaction TIme"        "1"
                "Gunner Target Type"        "0"
            
    }
            
    "Hit Ability"
            
    {
                
    "Ability Enabled"            "1"
                "Hit Group"                    "7"
            
    }
            
    "Necro Ability"
            
    {
                
    "Human Ability"                "1"
                "Human Ammo"                "2"
                "Human Duration"            "5"
                "Combo Ability"                "1"
                "Ability Enabled"            "1"
                "Ability Message"            "0"
                "Necro Chance"                "33.3"
                "Necro Cooldown"            "45"
                "Necro Duration"            "0"
                "Necro Range"                "500.0"
            
    }
            
    "Regen Ability"
            
    {
                
    "Human Ability"                "1"
                "Human Ammo"                "2"
                "Human Duration"            "5"
                "Ability Enabled"            "1"
                "Ability Message"            "0"
                "Regen Chance"                "50.0"
                "Regen Cooldown"            "30"
                "Regen Duration"            "7"
                "Regen Health"                "3"
                "Regen Interval"            "1.0"
                "Regen Limit"                "10000"
            
    }
        }
        
    "Tank #135
        {
            "
    General"
            {
                "
    Tank Name"                    "4th Form Tank"
                "
    Tank Enabled"                "1"
                "
    Tank Chance"                "0.0"
                "
    Tank Note"                    "0"
                "
    Skin Color"                "50,90,150,255"
                "
    Tank Model"                "2"
            }
            "
    Glow"
            {
                "
    Glow Enabled"                "1"
                "
    Glow Color"                "50,90,150"
            }
            "
    Health"
            {
                "
    Extra Health"                "0"
            }
            "
    Immunities"
            {
                "
    Bullet Immunity"            "0"
                "
    Explosive Immunity"        "1"
                "
    Fire Immunity"                "1"
                "
    Hittable Immunity"            "1"
                "
    Melee Immunity"            "1"
                "
    Vomit Immunity"            "0"
            }
            "
    Enhancements"
            {
                "
    Ground Pound"                "1"
                "
    Hittable Damage"            "10"
                "
    Sweep Fist"                "1"
            }
            "
    Absorb Ability"
            {
                "
    Human Ability"                "1"
                "
    Human Ammo"                "2"
                "
    Human Duration"            "5"
                "
    Ability Enabled"            "1"
                "
    Ability Message"            "0"
                "
    Absorb Bullet Divisor"        "20.0"
                "
    Absorb Chance"                "15.0"
                "
    Absorb Duration"            "5"
                "
    Absorb Explosive Divisor"    "20.0"
                "
    Absorb Fire Divisor"        "200.0"
                "
    Absorb Hittable Divisor"    "20.0"
                "
    Absorb Melee Divisor"        "200.0"
            }
            "
    Cloud Ability"
            {
                "
    Human Ability"                "1"
                "
    Human Ammo"                "2"
                "
    Human Duration"            "5"
                "
    Ability Enabled"            "1"
                "
    Ability Message"            "0"
                "
    Cloud Chance"                "33.0"
                "
    Cloud Cooldown"            "5"
                "
    Cloud Damage"                "2.0"
                "
    Cloud Duration"            "0"
                // "
    Combo Ability"                "1"
            }
            "
    Gunner Ability"
            {
                "
    Close Areas Only"            "250"
                // "
    Combo Ability"                "1"
                "
    Human Ability"                "1"
                "
    Human Ammo"                "2"
                "
    Human Duration"            "5"
                "
    Ability Enabled"            "1"
                "
    Ability Message"            "0"
                "
    Gunner Accuracy"            "3"
                "
    Gunner Bullets"            "6"
                "
    Gunner Chance"                "10"
                "
    Gunner Clip Size"            "30"
                "
    Gunner Cooldown"            "30"
                "
    Gunner Damage"                "3"
                "
    Gunner Duration"            "7"
                "
    Gunner Glow"                "0"
                "
    Gunner Gun Type"            "0"
                "
    Gunner Interval"            "1"
                "
    Gunner Load Time"            "2"
                "
    Gunner Range"                "500"
                "
    Gunner Reaction TIme"        "1"
                "
    Gunner Target Type"        "0"
            }
            "
    Hit Ability"
            {
                "
    Ability Enabled"            "1"
                "
    Hit Group"                    "7"
            }
            "
    Necro Ability"
            {
                "
    Human Ability"                "1"
                "
    Human Ammo"                "2"
                "
    Human Duration"            "5"
                "
    Combo Ability"                "1"
                "
    Ability Enabled"            "1"
                "
    Ability Message"            "0"
                "
    Necro Chance"                "33.3"
                "
    Necro Cooldown"            "45"
                "
    Necro Duration"            "0"
                "
    Necro Range"                "500.0"
            }
            "
    Regen Ability"
            {
                "
    Human Ability"                "1"
                "
    Human Ammo"                "2"
                "
    Human Duration"            "5"
                "
    Ability Enabled"            "1"
                "
    Ability Message"            "0"
                "
    Regen Chance"                "50.0"
                "
    Regen Cooldown"            "30"
                "
    Regen Duration"            "7"
                "
    Regen Health"                "3"
                "
    Regen Interval"            "1.0"
                "
    Regen Limit"                "10000"
            }
        }
        "
    Tank #136
        
    {
            
    "General"
            
    {
                
    "Tank Name"                    "Original Form Tank"
                "Tank Enabled"                "1"
                "Tank Chance"                "0.0"
                "Tank Note"                    "0"
                "Tank Model"                "7"
                "Skin Color"                "90,15,15,255"
            
    }
            
    "Immunities"
            
    {
                
    "Bullet Immunity"            "0"
                "Explosive Immunity"        "0"
                "Fire Immunity"                "0"
                "Hittable Immunity"            "0"
                "Melee Immunity"            "0"
                "Vomit Immunity"            "0"
            
    }
            
    "Enhancements"
            
    {
                
    "Ground Pound"                "1"
                "Hittable Damage"            "10"
                "Sweep Fist"                "1"
            
    }
        } 
    What am i doing wrong. I had issues getting him to spawn but i got that done but now the tank only enters its normal, 1st, and 2nd form, does not enter other forms.
    SpannerV2 is offline
    ddd123
    Senior Member
    Join Date: May 2021
    Old 05-27-2023 , 22:23   Re: [L4D & L4D2] Mutant Tanks (v8.97, 5-21-2023)
    Reply With Quote #2

    Quote:
    Originally Posted by SpannerV2 View Post
    What am i doing wrong. I had issues getting him to spawn but i got that done but now the tank only enters its normal, 1st, and 2nd form, does not enter other forms.

    Maybe you forgot put " on Tank #135 and Tank #136 at the end?

    Last edited by ddd123; 05-27-2023 at 22:24.
    ddd123 is offline
    SpannerV2
    Member
    Join Date: Jun 2019
    Old 05-27-2023 , 22:44   Re: [L4D & L4D2] Mutant Tanks (v8.97, 5-21-2023)
    Reply With Quote #3

    Quote:
    Originally Posted by ddd123 View Post

    Maybe you forgot put " on Tank #135 and Tank #136 at the end?
    Yep, got it fixed, i noticed that after posting but still having an issue with the boss tank. For some reason he keep getting 75% of its health hacked away for no apparent reason. Only thing i can think of is the gunner ability do that but i downloaded the latest patch that should of fixed that, or the Regen Ability along with its Regen Limit.

    Last edited by SpannerV2; 05-27-2023 at 22:53. Reason: Added Regen Ability possibility.
    SpannerV2 is offline
    Psyk0tik
    Veteran Member
    Join Date: May 2012
    Location: Homeless
    Old 05-28-2023 , 03:19   Re: [L4D & L4D2] Mutant Tanks (v8.97, 5-21-2023)
    Reply With Quote #4

    Quote:
    Originally Posted by SpannerV2 View Post
    What am i doing wrong. I had issues getting him to spawn but i got that done but now the tank only enters its normal, 1st, and 2nd form, does not enter other forms.
    Quote:
    Originally Posted by ddd123 View Post
    Maybe you forgot put " on Tank #135 and Tank #136 at the end?
    Quote:
    Originally Posted by SpannerV2 View Post
    Yep, got it fixed, i noticed that after posting but still having an issue with the boss tank. For some reason he keep getting 75% of its health hacked away for no apparent reason. Only thing i can think of is the gunner ability do that but i downloaded the latest patch that should of fixed that, or the Regen Ability along with its Regen Limit.
    Here are the problems I noticed with your setup:

    1. Missing quotation marks as mentioned by ddd123.

    2. You are expecting the boss to have more than 4 stages, which goes past the limit I set for the feature. Your boss is only allowed to evolve up to 4 times, which means you should only have a total of 5 types dedicated to your boss.

    Tank #131 should be your boss' base type.
    Tank #132-135 should be your boss' evolution stages.

    The config you shared has 6 types.

    3. You did not setup each type to evolve into each other. Right now, all you've done is tell the plugin that Tank #131 is one of the stages, but the rest are just separate types.

    These are the settings you will need to setup your boss properly:

    Tank #131:
    PHP Code:
    "Spawn"
    {
        
    "Finale Tank"                "1"
        "Spawn Type"                "1"
    }
    "Boss"
    {
        
    "Boss Health Stages"        "3000,2500,2000,1500"
        "Boss Limit"                "0"
        "Boss Stages"                "4"
        "Boss Types"                "132,133,134,135"

    Tank #132-135:
    PHP Code:
    "Spawn"
    {
        
    "Finale Tank"                "1"
        "Spawn Type"                "1"
    }
    "Boss"
    {
        
    "Boss Base Type"            "131"
        "Boss Health Stages"        "3000,2500,2000,1500"
        "Boss Limit"                "0"
        "Boss Stages"                "4"
        "Boss Types"                "132,133,134,135"

    You will have to exclude/discard Tank #136 to make the boss work.
    __________________
    Psyk0tik is offline
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