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Author
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Message
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Junior Member
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05-03-2023
, 13:29
[L4D1] Need help with a code
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#1
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Hello!
I need answers for an code so i can help someone port over a plugin to L4D1.
I dont know much of the stuff the person has said he/she has issues with, but i do hope someone knows about this stuff, so ill just paste his/her message here.
This is about the Hunter Patch, btw
"The reason why it only has partial support for L4D1 is because the above plugin that HarryPotter mentioned ("Hunter Patch" by "fdxx") is required for my plugin to work outside of Co-op, and that plugin only supports L4D2.
This is because it uses GameData signatures that apparently doesn't exist for L4D1, being CTerrorPlayer::OnLungeStart, CLunge::IsAbilityReadyToFire, CTerrorPlayer::OnPouncedOnSurvivor, and CTerrorPlayer::OnTakeDamageInternal. There may be some L4D1 GameData signatures for these, but not all of them unfortunately.
If I knew how to make GameData signatures, I would've ported Hunter Patch to L4D1 a long time ago.
That being said, does anybody here know how to make GameData signatures? And does anybody have working GameData signatures for the above things that I mentioned?"
Thanks!
Last edited by ALTERNATESYNDROME; 05-03-2023 at 13:30.
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