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CurrentWeapon X Ham_Item_Deploy [HELP]


  
 
 
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Jhob94
AMX Mod X Donor
Join Date: Jul 2012
Old 04-27-2023 , 15:55   Re: CurrentWeapon X Ham_Item_Deploy [HELP]
Reply With Quote #5

Quote:
Originally Posted by MeliMeli View Post
So, but isn't it bad to have those 2 in the code? unfortunately I couldn't remove the curweapon because the moment the player picks up the weapon the model is the default CS, you would need to change it hands and go back for the model of it to appear

So I no longer have any idea what else to do
Post the whole code. You doing something wrong if it ignores Item Deploy.
Maybe the player doesn't have g_has_sniper[id] on the moment item deploy is called.

Btw the code is really poorly coded. It works but.. At what cost?
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