Quote:
Originally Posted by Forgetest
m_flVelocityModifier is maybe what you want.
I'm not sure what the values are when hit by commons. The following should do the trick after damaged.
PHP Code:
SetEntPropFloat(client, Prop_Send, "m_flVelocityModifier", 1.0)
A plugin that does kinda reversed thing.
https://github.com/Target5150/MoYu_S...own_protect.sp
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Well you're a bit late. I already gave up on this.
Thanks anyway, I'll be sure to give those a try.
Also, where do people get those internal variables from?
I've seen a few here and there with both SourceMod plugins and VScript, but I don't actually know where people get them from.
I know for a fact that nobody's looking at source code because Left 4 Dead 1/2's source code never leaked (to my knowledge). Unless there's a decompilation project or two that I'm completely unaware of.