Quote:
Originally Posted by CrazMan
How to make the difficulty not change after switching to another mission?
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With each new campaign/map the plugin counts players and changes the difficulty according to your configuration.
If the player leaves or enters the game while it is still in progress, it will count and adjust the difficulty according to its configuration.
Remember, it adjusts the difficulty according to the number of players.
I see no point in using this plugin if you want the difficulty to be the same for any number of players.
Exemple:
In this configuration I will never have the "Easy" difficulty, it will be at least normal difficulty, and it will change when I reach the necessary amount of players to change.
Make your configuration as you see fit.
das_easydifficulty "0"
das_normaldifficulty "1"
das_advanceddifficulty "4"
das_expertdifficulty "8"
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