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Map Manager Modular


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ChillerX
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Join Date: Dec 2022
Old 02-20-2023 , 21:09   Re: Map Manager Modular
Reply With Quote #1

Quote:
Originally Posted by DruGzOG View Post
Any possibility of adding a variable when a team reaches x amount of rounds, vote will initiate?
Are you referring to the creation of custom win & vote conditions for ZM, as these cvars have been in existence for a significant amount of time?

Quote:
Originally Posted by Mistrick View Post
mp_winlimit + mapm_rounds_to_vote
Mistrick, do you have any plans to incorporate fixes for bots that shoot during an active vote?

Last edited by ChillerX; 02-20-2023 at 23:06.
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DruGzOG
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Old 02-21-2023 , 07:15   Re: Map Manager Modular
Reply With Quote #2

Quote:
Originally Posted by Mistrick View Post
mp_winlimit + mapm_rounds_to_vote or write custom addon.
Thanks

Quote:
Originally Posted by ChillerX View Post
Are you referring to the creation of custom win & vote conditions for ZM, as these cvars have been in existence for a significant amount of time?



Mistrick, do you have any plans to incorporate fixes for bots that shoot during an active vote?
No, I'm referring to a single team reaching x amount of rounds.
For your second question, both addons have been added to support both zbots and yapb.
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ChillerX
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Old 02-21-2023 , 20:08   Re: Map Manager Modular
Reply With Quote #3

Can you specify which particular team you are referring to? Also, I'm unable to discern why the default cvar would not be adequate for achieving such a goal.

Quote:
Originally Posted by DruGzOG View Post
For your second question, both addons have been added to support both zbots and yapb.
Perhaps you could check the definition of the word "incorporate" in the dictionary as soon as possible.
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