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Map Manager Modular


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ChillerX
Member
Join Date: Dec 2022
Old 02-20-2023 , 19:57   Re: Map Manager Modular
Reply With Quote #1

Quote:
Originally Posted by MAJESTIC_SZ View Post
Hi.
But, i wanted to change the countdown sounds and i cant, it still plays the default ones.
Have you deleted your download folder? it's possible that the new sounds are not downloading because they have the same names as files that were previously downloaded and the client will not recognize them as new, causing it to skip them. Additionally, ensure that you have uploaded them to your FastDL server too.

It's advisable to rename the files and edit the plugin. This is because most clients seldom delete their download folder, and as a result, they may miss out on updates for new sounds, models, and so on, unless they manually delete the folder frequently.

Last edited by ChillerX; 02-20-2023 at 20:03.
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MAJESTIC_SZ
Senior Member
Join Date: Mar 2020
Location: Portugal
Old 03-11-2023 , 19:30   Re: Map Manager Modular
Reply With Quote #2

Quote:
Originally Posted by ChillerX View Post
Have you deleted your download folder? it's possible that the new sounds are not downloading because they have the same names as files that were previously downloaded and the client will not recognize them as new, causing it to skip them. Additionally, ensure that you have uploaded them to your FastDL server too.

It's advisable to rename the files and edit the plugin. This is because most clients seldom delete their download folder, and as a result, they may miss out on updates for new sounds, models, and so on, unless they manually delete the folder frequently.
Hi. Yes, i know about all that. I did everything right.
BUT it started working a couple of days i post this, i dont know why.
Maybe some host bug/error.
I changed the sounds again just to test and it works perfect.

Thank you.
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MAJESTIC_SZ
Senior Member
Join Date: Mar 2020
Location: Portugal
Old 03-15-2023 , 00:17   Re: Map Manager Modular
Reply With Quote #3

Hello again.

I started using the plugin and i noticed something on the next cvar:

By default keys start at 1, set cvar to 4 and it will start at 5..
mapm_vote_item_offset "4"


I set it like that but while playing i cant press 1,2,3 and 4 keys.
Is that supose to happen? I dont think so... Or am i wrong?

And the cvar to change the map after round end or map time end is not working either.
Even if i set it to change only at map time end, it stills changes at round end.

Thank you!

Last edited by MAJESTIC_SZ; 03-15-2023 at 00:23.
MAJESTIC_SZ is offline
Mistrick
Senior Member
Join Date: Aug 2012
Location: Russia
Old 03-15-2023 , 23:55   Re: Map Manager Modular
Reply With Quote #4

Quote:
Originally Posted by MAJESTIC_SZ View Post
By default keys start at 1, set cvar to 4 and it will start at 5..
mapm_vote_item_offset "4"


I set it like that but while playing i cant press 1,2,3 and 4 keys.
Is that supose to happen? I dont think so... Or am i wrong?
With these settings you should start voting at 5 and press 5 and up to vote. You don't have items 1 to 4, pressing 1 to 4 should do nothing. If the problem is in pressing keys after voting, then see this cvar mapm_show_result_type.

Quote:
Originally Posted by MAJESTIC_SZ View Post
And the cvar to change the map after round end or map time end is not working either.
Even if i set it to change only at map time end, it stills changes at round end.
Show output from this command
Code:
cvarlist mapm_
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MAJESTIC_SZ
Senior Member
Join Date: Mar 2020
Location: Portugal
Old 03-16-2023 , 10:28   Re: Map Manager Modular
Reply With Quote #5

Quote:
Originally Posted by Mistrick View Post
With these settings you should start voting at 5 and press 5 and up to vote. You don't have items 1 to 4, pressing 1 to 4 should do nothing. If the problem is in pressing keys after voting, then see this cvar mapm_show_result_type.

I meant that when a votemap is in progress, with cvar mapm_vote_item_offset "4" , i can't use keys 1,2,3 and 4, i press it and nothing happens.
Resuming: During a votemap, i cant select an HE grenade or select the knife for example.
Only after votemap ends those keys work again.
Since the votemap uses key 5 and up, players should be able to play normally during the votemap and use 1,2,3,4 at will.


Show output from this command
Code:
cvarlist mapm_
CVar List
--------------
mapm_blocklist_ban_last_maps : 1
mapm_change_to_default_map : 0
mapm_change_type : 1
mapm_default_map : de_dust2
mapm_early_finish_vote : 0
mapm_extend_map_if_no_votes : 0
mapm_extended_map_max : 3
mapm_extended_rounds : 3
mapm_extended_time : 15
mapm_extended_type : 0
mapm_frags_to_vote : 5
mapm_last_round : 1
mapm_nom_denominate_time : 5
mapm_nom_dont_close_menu : 0
mapm_nom_maps_in_vote : 5
mapm_nom_maps_per_player : 2
mapm_nom_random_sort : 0
mapm_nom_remove_maps : 1
mapm_nom_show_lists : 1
mapm_nom_type : 0
mapm_only_external_vote_items : 0
mapm_prefix : ^4ADP |
mapm_prepare_time : 5
mapm_priority_ignore_nomination : 1
mapm_random_nums : 0
mapm_rounds_to_vote : 2
mapm_rtv_allow_extend : 0
mapm_rtv_change_after_vote : 0
mapm_rtv_delay : 1
mapm_rtv_mode : 0
mapm_rtv_percent : 60
mapm_rtv_players : 16
mapm_second_vote : 1
mapm_second_vote_percent : 50
mapm_show_list_name_in_vote : 0
mapm_show_percent : 2
mapm_show_result_type : 0
mapm_show_selects : 1
mapm_sort_check_nominated_maps : 0
mapm_timeleft_to_vote : 2
mapm_version : 3.1.5, sv
mapm_vote_in_new_round : 0
mapm_vote_item_offset : 4
mapm_vote_time : 10
mapm_votelist_size : 5
--------------
45 CVars for [mapm_]
CvarList ? for syntax

Last edited by MAJESTIC_SZ; 03-16-2023 at 10:30.
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