Quote:
Originally Posted by LN5005
env_physics_blocker doesn't seem to work, so I tried using prop_dynamic to create an invisible wall to block the coke thrown by the player.
All in all, it seems to work pretty well.
Converting prop_dynamic to an invisible wall makes it easy and intuitive to create invisible walls.
Simply add ["rendermode" "10"] to the code section to convert prop_dynamic to an invisible wall.
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Maybe you are placing it wrong when adding an invisible wall, I leave you an example of how to place it, since I use it in the events that I did and it works perfectly for me, it is rare to see that env_physics_blocker does not work
PHP Code:
{
"origin" "3134.354004 5245.109863 1668.031250"
"angles" "0 0.000001 0"
"mins" "-300.000000 -300.000000 -320.000000"
"maxs" "300.000000 300.000000 320.000000"
"boxmins" "-300.000000 -300.000000 -320.000000"
"boxmaxs" "300.000000 300.000000 320.000000"
"initialstate" "1"
"BlockType" "1"
"classname" "env_physics_blocker"
}
Remember to use this to create the size of the invisible wall to place and replace the coordinates in origin
https://forums.alliedmods.net/showthread.php?p=2018035
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