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Angle of the wall


  
 
 
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Natsheh
Veteran Member
Join Date: Sep 2012
Old 12-12-2022 , 12:41   Re: Angle of the wall
Reply With Quote #4

Quote:
Originally Posted by theqramboq View Post
I'll take a look at your advice and need some code like below?

Code:
new Float:vPlane[3], WallAngles[3]
		
get_global_vector(GL_trace_plane_normal, vPlane)
				
vector_to_angle(vPlane, WallAngles)
Yes but you need coordinates, an start position and an end position, then you execute a traceline using either fakemeta or engine modules.
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