I got void CHostage::DropHostage( Vector vecPosition, bool bIsRescued ) work with signature.
- Fix was to get memory address with signature, using gamedata file.
- I have only tested on Windows. Linux signature is included tough.
I also added DHooks detour, if someone want follow when DropHostage() happens.
Again, command is sm_test2
- Small tracehull check added, can you drop in front of you. Not perfect.
- Hostage would not appear after drop if hostage stuck inside something solid.