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[L4D/L4D2] Improved Multiple Equipment


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ETNKOREA
Junior Member
Join Date: Mar 2013
Old 05-07-2021 , 03:26   Re: [L4D/L4D2] Improved Multiple Equipment
Reply With Quote #81

Quote:
Originally Posted by Kid_Bandes View Post
Here is the one that include pitchfork and shovel, source code included. I just added a new line and replace the string with pitchfork and shovel.
There is no source code for pitchfork and shovel in the .sp you uploaded.
and
In case, in the source code [LOCK THIS SLOT IF USING LIMITED PISTOL AMMO]
Can you create a pistol reload function from the ammo pile?
Can the Magnum create the same limited bullet and reload features as the Pistol?
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Kid_Bandes
Member
Join Date: May 2010
Old 05-07-2021 , 05:42   Re: [L4D/L4D2] Improved Multiple Equipment
Reply With Quote #82

Quote:
Originally Posted by ETNKOREA View Post
There is no source code for pitchfork and shovel in the .sp you uploaded.
and
In case, in the source code [LOCK THIS SLOT IF USING LIMITED PISTOL AMMO]
Can you create a pistol reload function from the ammo pile?
Can the Magnum create the same limited bullet and reload features as the Pistol?
I checked my uploaded .sp, there is pitchfork and shovel, for the pistol and magnum, I think you are looking for this one: [L4D/L4D2] Pistol Reloading
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ETNKOREA
Junior Member
Join Date: Mar 2013
Old 06-09-2021 , 16:51   Re: [L4D/L4D2] Improved Multiple Equipment
Reply With Quote #83

Secondary weapon disappears when you 'take a break'.
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little_froy
Senior Member
Join Date: May 2021
Old 06-09-2021 , 22:24   Re: [L4D/L4D2] Improved Multiple Equipment
Reply With Quote #84

Quote:
Originally Posted by ETNKOREA View Post
Secondary weapon disappears when you 'take a break'.
use "invpre" or "invnext" (default is Mouse Wheel UP/Down) to re show them
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ETNKOREA
Junior Member
Join Date: Mar 2013
Old 06-17-2021 , 21:03   Re: [L4D/L4D2] Improved Multiple Equipment
Reply With Quote #85

When you vote, the secondary weapon disappears.
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Dominatez
Senior Member
Join Date: Oct 2009
Location: Birmingham, UK
Old 11-27-2022 , 14:01   Re: [L4D/L4D2] Improved Multiple Equipment
Reply With Quote #86

This Version doesn't work, nor do the other ones popped on here with L4D2 updates.

I am running it on L4D1

It successfully spammed 248mb of the following to my log files in a day.

Code:
[SM] Call stack trace:
[SM]   [0] GetEntPropFloat
[SM]   [1] Line 1614, /home/forums/content/files/7/9/4/0/2/189049.attach::IsSurvivorThirdPerson
[SM]   [2] Line 801, /home/forums/content/files/7/9/4/0/2/189049.attach::Hook_SetTransmit_View
[SM] Exception reported: Property "m_TimeForceExternalView" not found (entity 2/player)
[SM] Blaming: l4d_multiple_equipment_final.smx

Last edited by Dominatez; 11-27-2022 at 14:01.
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TheDoctor77
New Member
Join Date: Jan 2022
Old 06-18-2023 , 09:46   Re: [L4D/L4D2] Improved Multiple Equipment
Reply With Quote #87

I get the same errors as above and can rack up 1-2gb error log a day. Hopefully someone can take a look or have a solution to give
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 06-21-2023 , 13:13   Re: [L4D/L4D2] Improved Multiple Equipment
Reply With Quote #88

Just comment (add // to the beginning) lines with "m_TimeForceExternalView", this property doesn't exist in L4D1, only in L4D2 so for L4D1 will be useless code.
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moschinovac
Member
Join Date: Mar 2019
Location: Vietnam
Old 09-21-2023 , 14:18   Re: [L4D/L4D2] Improved Multiple Equipment
Reply With Quote #89

Fix exploit recover ammo when pick up same gun as other slot's gun
Item pick up will go to 1st slot, current held item will go to 2nd slot so dont need to change slot before pick up
Fix the wrong type ammo for M60
Maybe, remove the line cause player can keep 2nd slot item after death
Only play L4D2 so maybe thats cause bug in L4D1 and Im not good in sourcemod so maybe something not good will happen XD
Now require Left4dhooks
Attached Files
File Type: smx l4d_multiple_equipment_final_fix.smx (32.0 KB, 97 views)
File Type: sp Get Plugin or Get Source (l4d_multiple_equipment_final_fix.sp - 68 views - 65.8 KB)

Last edited by moschinovac; 09-21-2023 at 14:30.
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AXVXA
Junior Member
Join Date: Jan 2020
Old 12-05-2023 , 01:49   Re: [L4D/L4D2] Improved Multiple Equipment
Reply With Quote #90

Quote:
Originally Posted by moschinovac View Post
Fix exploit recover ammo when pick up same gun as other slot's gun
Item pick up will go to 1st slot, current held item will go to 2nd slot so dont need to change slot before pick up
Fix the wrong type ammo for M60
Maybe, remove the line cause player can keep 2nd slot item after death
Only play L4D2 so maybe thats cause bug in L4D1 and Im not good in sourcemod so maybe something not good will happen XD
Now require Left4dhooks
i like this version,but it have a bug,its don't pick up gascan, oxygentank, and cola
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