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Spawning a smoke cloud in the map


  
 
 
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GoldNux
Senior Member
Join Date: Mar 2018
Old 11-22-2022 , 06:08   Spawning a smoke cloud in the map
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I'm not sure how this works so an explanation along with an example would be great.
I figured I needed an entity to spawn the cloud, but I'm not sure which entity is invisible and does not clip the player.

PHP Code:
new Float:g_origin[3] = {1247.9687502560.031250132.031250}
new 
Float:g_angle[3] = {0.00.00.0};
new 
iEntity create_entity("info_target");
engfunc(EngFunc_PlaybackEvent0iEntity260.0 g_origing_angle0.00.00100); 
Thanks!
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