- Loop should be to "<= MaxClients" not "< MaxClients"
- delete IsValidEntity line
- delete IsClientConnected line
and why even do this when you're using "PrintToChatAll", just use that without a loop, or you want to print the message as many times as clients in game?
hello silvers xD
im just giving example i dont what he want exactly IsValidEntity just in case if he use edict