Raised This Month: $ Target: $400
 0% 

[L4D2] How to detect winner teams ?


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
oqyh
Senior Member
Join Date: May 2019
Location: United Arab Emirates
Old 11-16-2022 , 07:27   Re: [L4D2] How to detect winner teams ?
Reply With Quote #4

Quote:
Originally Posted by Silvers View Post
What on earth is that?

- Loop should be to "<= MaxClients" not "< MaxClients"
- delete IsValidEntity line
- delete IsClientConnected line

and why even do this when you're using "PrintToChatAll", just use that without a loop, or you want to print the message as many times as clients in game?

hello silvers xD
im just giving example i dont what he want exactly IsValidEntity just in case if he use edict
__________________
.:[ >> My Plugins << ]:.

My discord : oqyh
oqyh is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 00:59.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode