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Saving player scores and weapon stats before map change


  
 
 
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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 11-06-2022 , 11:22   Re: Saving player scores and weapon stats before map change
Reply With Quote #5

It uses UDP as far as I know. As for how to get the data you can take a look at HLXSTATS demon yourself.

Here is a sample from parsed HLXSTATS demon log.

PHP Code:
2022-11-03 16:48:02:   SERVER_IP DEBUGNo infected match for Coach
2022
-11-03 16:48:02:   SERVER_IP E001"BOT-Coach" <P:305,U:-8,W:BOT-Coach,T:> connectedaddress "none"hostname ""hostgroup ""
2022-11-03 16:48:05:   SERVER_IP DEBUGNo infected match for Coach
2022
-11-03 16:48:05:   SERVER_IP E002"BOT-Coach" <P:305,U:-8,W:BOT-Coach,T:> entered the game
2022
-11-03 16:48:05:   SERVER_IP DEBUGNo infected match for Coach
2022
-11-03 16:48:05:   SERVER_IP E005"BOT-Coach" <P:305,U:-8,W:BOT-Coach,T:Unassignedjoined team "Survivor"
2022-11-03 16:48:05:   SERVER_IP DEBUGNo infected match for Rochelle
2022
-11-03 16:48:05:   SERVER_IP E001"BOT-Rochelle" <P:306,U:-8,W:BOT-Rochelle,T:> connectedaddress "none"hostname ""hostgroup ""
2022-11-03 16:48:07:   SERVER_IP DEBUGNo infected match for Rochelle
2022
-11-03 16:48:07:   SERVER_IP E002"BOT-Rochelle" <P:306,U:-8,W:BOT-Rochelle,T:> entered the game
2022
-11-03 16:48:07:   SERVER_IP DEBUGNo infected match for Rochelle
2022
-11-03 16:48:07:   SERVER_IP E005"BOT-Rochelle" <P:306,U:-8,W:BOT-Rochelle,T:Unassignedjoined team "Survivor" 
From my knowledge you can utilize this and create custom events and then capture it.
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Last edited by Spirit_12; 11-06-2022 at 11:25.
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