I tested
When the tank is moving, the screen will not shake.
But the screen keeps shaking when throwing stones
HTML Code:
L 11/24/2022 - 20:10:51: [SM] Error (line 0, column 0): Stream failed to open
L 11/24/2022 - 20:10:52: [SM] Exception reported: Failed to find "CTerrorPlayer::OnFootstep" signature.
L 11/24/2022 - 20:10:52: [SM] Blaming: test\l4d_screen_shake.smx
L 11/24/2022 - 20:10:52: [SM] Call stack trace:
L 11/24/2022 - 20:10:52: [SM] [0] SetFailState
L 11/24/2022 - 20:10:52: [SM] [1] Line 93, I:\!L4D开发\L4D插件\合作模式\生存防御\SP-源代码\禁止屏幕抖动\l4d_screen_shake.sp::OnPluginStart
L 11/24/2022 - 20:10:52: [SM] Unable to load plugin "test\l4d_screen_shake.smx": Error detected in plugin startup (see error logs)
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Please forgive, If I'm not describing it accurately. I use google translate

Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1: