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[L4D & Dev] OnClientChanged


  
 
 
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 10-21-2022 , 19:59   Re: [L4D & Dev] OnClientChanged
Reply With Quote #3

I think it's better for individual plugins to hook the events they need. This is causing extra overhead, dependencies and possibly hooking events that won't be used by a plugin. It's a nice idea and the code looks good though. If a plugin needs all those events then maybe but still that plugin then requires something extra to install.
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