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Hull/Hitbox is wrong for knife?


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Natsheh
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Join Date: Sep 2012
Old 09-08-2022 , 16:43   Re: Hull/Hitbox is wrong for knife?
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That's how the engine operates when you attack with a knife a traceattack head hull is used, so it's pretty normal.

In my opinion the knife attack should be checked if player p model knife touches another entity or collide with it...
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Last edited by Natsheh; 09-08-2022 at 16:45.
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SkumTomteN
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Join Date: Oct 2013
Location: Asgard
Old 09-09-2022 , 13:48   Re: Hull/Hitbox is wrong for knife?
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Quote:
Originally Posted by Natsheh View Post
That's how the engine operates when you attack with a knife a traceattack head hull is used, so it's pretty normal.

In my opinion the knife attack should be checked if player p model knife touches another entity or collide with it...
Maybe i could code a fix for this.

a friend of mine tested the same thing and its normal behavior for knife lol.

i guess its supposed to "simulate" you swining the knife "across" the player. Blood is completely wrong tho.
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Last edited by SkumTomteN; 09-09-2022 at 13:49.
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