Quote:
Originally Posted by SVC
Hi!.
Yeah, that fix is good. Even before i made above code i've think on that fix. But, originally i was trying to using the less entities possible.
And there is one issue with that: angles-view problem stills on, but now from the perspective of around players. I mean, if I have a custom-weapon and you see me, when i face up you will see the weapon on my hands go down and vice versa
I expected somebody have knowledge dealing with this. Anyway, thanks a lot man for you help man.
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This can be solved using AddToFullPack and editing the yaw from there for the owner only then instead of creating a new entity, let me know if you need help using that function.