public logevent_round_start(){ g_round++; new players[32], pnum; get_players(players, pnum, "ac"); for(new i = 0, iplayer; i < pnum; i++) { iplayer = players[i] if (!is_user_alive(iplayer)) continue; give_item(iplayer, "weapon_hegrenade"); give_item(iplayer, "weapon_flashbang"); give_item(iplayer, "weapon_flashbang"); give_item(iplayer, "item_assaultsuit"); give_item(iplayer, "item_thighpack"); if (g_round>=3) { OpenMenu(iplayer); } } return PLUGIN_HANDLED;}