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FF2 [Subplugin] Taunt Kill Mods


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Kolaxie
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Join Date: Aug 2021
Location: Under a rock
Old 07-25-2022 , 18:00   Re: [Subplugin] Taunt Kill Mods
Reply With Quote #11

Quick question, are the taunt kills rework also applied to boss weapon?
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Blinx
Senior Member
Join Date: Oct 2013
Old 07-26-2022 , 18:56   Re: [Subplugin] Taunt Kill Mods
Reply With Quote #12

Quote:
Originally Posted by Kolaxie View Post
Quick question, are the taunt kills rework also applied to boss weapon?
No, this only for mercs against bosses, except for enabling the Shred Alert to Taunt Kill which does work for both sides.
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goldencheeze
Junior Member
Join Date: Aug 2021
Location: Orlando, FL
Old 08-15-2022 , 21:39   Great idea!
Reply With Quote #13

Added to my server immediately, now we can buff some more difficult tauntkills for funny BM, and make it so that escaping the Huntsman is no longer P2W requiring you to group taunt

Now bonk + home run or uber + kamikaze will be viable lmao
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Blinx
Senior Member
Join Date: Oct 2013
Old 08-16-2022 , 10:51   Re: Great idea!
Reply With Quote #14

Quote:
Originally Posted by goldencheeze View Post
Added to my server immediately, now we can buff some more difficult tauntkills for funny BM, and make it so that escaping the Huntsman is no longer P2W requiring you to group taunt

Now bonk + home run or uber + kamikaze will be viable lmao
Glad to hear!
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