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wilian159
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Join Date: Dec 2013
Old 07-25-2022 , 14:30   Re: precache_generic
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you can use in .wav .spr .txt and mp3 sounds.

precache_generic requires full path to precache

if you are going to use it for .wav sounds the sound must be output with spk sound, if you use emit_sound you must use precache sound.
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XSlayer
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Join Date: Dec 2021
Old 07-25-2022 , 18:34   Re: precache_generic
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Quote:
Originally Posted by wilian159 View Post
you can use in .wav .spr .txt and mp3 sounds.

precache_generic requires full path to precache

if you are going to use it for .wav sounds the sound must be output with spk sound, if you use emit_sound you must use precache sound.
thanks, and for the sprites loaded with precache_generic, that sprites can be used for TE_SPRITE?, or entitys with that sprite?, and what about models?

Last edited by XSlayer; 07-25-2022 at 18:34.
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wilian159
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Join Date: Dec 2013
Old 07-26-2022 , 09:51   Re: precache_generic
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Originally Posted by XSlayer View Post
thanks, and for the sprites loaded with precache_generic, that sprites can be used for TE_SPRITE?, or entitys with that sprite?, and what about models?
no, use precache generic only for .spr (huds) and txt, if you are going to use TE_SPRITE you need to use precache model
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