Description:
Removes Radar from HUD when Human.
Players will be informed accordingly so that they are not confused.
Requirements:
SourceMod 1.11+
Zombie:Reloaded
[ZR] Tools
Installation:
- Put all files from the release folder in your game root folder ("csgo", "cstrike", ...). However, check the "plugins" folder beforehand because files for csgo and css are separated.
- Reload map
If the plugin is not working as intended, check your logs in addons/sourcemod/logs and report here.
If error logs are not available, report nevertheless.
Configuration:
This plugin, unlike plugins usually do, does not use any .cfg files and is purely configurable via playerclasses.txt.
This means you can change values per playerclass.
PHP Code:
"hide_radar" "yes" // Will Radar be hidden for this playerclass?
Add these values to
all playerclasses you have, anywhere you want.
Translation:
If you will, and the translation to be used does not exist, you can upload the file in a reply.
Changelog:
Code:
- v1.0
- v1.1- Added per playerclass support.
- v1.2- v1.3- Fixed class exception for zeds.