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[L4D & L4D2] Mutant Tanks (v9.1, 3-20-2024)


  
 
 
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AsphyxiaJLSA
Member
Join Date: Oct 2021
Location: Lima,Perú
Old 07-06-2022 , 19:19   Re: [L4D & L4D2] Mutant Tanks (v8.94, 7-4-2022)
Reply With Quote #11

Quote:
Originally Posted by Psyk0tik View Post
Sure, I can add it back. I'll add a setting for it so users can toggle the deafen feature. The ability is coded differently from the ones with "Tank Claw/Rock hits" so I can't add that part.



I'll see what I can do about that.
Hello, I am writing to you again, I hope not to bother you, today I downloaded your plugin to the latest version along with the latest current version of SourceMod Version: 1.11.0.6905, I have an auras plugin with cookies, when I put your plugin, they make my plugin be turn off, hey, any solution?

The plugin that I have works with
PHP Code:
public Action Event_Player_Spawn
public Action Event_Player_Death
public Action Event_PlayerTeam 
When I put your plugin it doesn't save, but when I remove it it saves, any solution?

I leave you a video so that you understand much better



Previously I used the [MT] Mutant Tanks v8.89, by Psykotik and that didn't happen, now I updated to the current one and that happens
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Sorry for my bad English

Last edited by AsphyxiaJLSA; 07-06-2022 at 19:57.
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