Quote:
Originally Posted by EFFx
I could write a better support for that, but for users that have custom deploy sounds, simply do this:
PHP Code:
//RegisterHam(Ham_Item_Deploy, szWeaponName, "FwdHamWeaponDeploy", 1)
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It won't work like that.
We will not hear the sounds of deploying our custom in third person mode
Therefore, it is better to listen to either the standard sound in third-person mode, or replace it with your own in the list in the plugin
And already in the first person to listen to your custom
I'm actually talking about the fact that in the transition to the first person we did not hear both sounds at the same time deploy
Probably the translator gives fights again and we cannot understand each other in the end
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