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Emit_sound but different sound on every client


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lexzor
Veteran Member
Join Date: Nov 2020
Old 06-12-2022 , 13:21   Re: Emit_sound but different sound on every client
Reply With Quote #1

that's exactly what the above code is doing. we store player selected song id in a variable then we use that variable to emit the song he selected.

my explanations are really bad maybe that s why you don't understand what i did
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Dexon
Member
Join Date: Aug 2019
Old 06-12-2022 , 13:33   Re: Emit_sound but different sound on every client
Reply With Quote #2

Maybe I dont understand yea, but the code u sent is emitting sound from all players online and selected a sound, so if 16 players online + selected sound it will be played 16 times, 16 different places. its not exactly what I want, because I want to emit from 1 place, but 16 different sound for each player.
The exact thing i want to do:
I want to replace shooting sounds. I already did it, but I also want for example if someone shoots with ak, then each player should hear different sounds that they chose from a menu, when the player with ak shoots.
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