#include <engine> new const g_szClassname[] = "colored_smokenade"; public plugin_init() { register_event("HLTV", "Event_HLTV_New_Round", "a", "1=0", "2=0") } public Event_HLTV_New_Round() { new ent = -1 while( (find_ent_by_class(ent, g_szClassname)) > 0 ) { remove_entity(ent) } }