Is there any known bug with removing a grenade entity multiple times before it explodes, like making the game crash or something?
I'm working on this plugin where you can throw a camera like a grenade for recon. I take a smokegrenade and right before it detonates I remove it and place an entity there that acts as the camera and I see what it sees.
About several minutes into the game it sometimes crashes for no apparent reason. I was either shooting a bot or just walking around minutes away from the last cam I threw. I'm not sure which part is the problem since it doesn't create a log, only a minidump that I can't read. And my best bet is the removal of grenade entities. Anyone have relevant information would be much appreciated...
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Last edited by hellmonja; 04-15-2022 at 15:44.
Reason: Solved...