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[L4D2] Elevator Bug No Mercy Bots Die


  
 
 
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laurauwu
Member
Join Date: Feb 2022
Location: Curitiba / PR - Brazil
Old 03-23-2022 , 22:00   Re: [L4D2] Elevator Bug No Mercy Bots Die
Reply With Quote #5

Quote:
Originally Posted by finishlast View Post
Try this, it will set sb_unstick 0 when bots touch the door (actually two small entities in front of door), and sets sb_unstick 1 when you press the elevator button inside the elevator.

That should minimize sb_unstick bugs to a minimum.

I left in two chat messages telling you when what is set, just comment out and compile to have it without chat message.

I only tested in l4d1, should work in l4d2 (hopefully)
Wow, I was delighted, I'll test it, thank you, this will solve a lot of problems!
After i test i give feedback!!! Thanks
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