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[L4D2] Bots stopping?? Help


  
 
 
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laurauwu
Member
Join Date: Feb 2022
Location: Curitiba / PR - Brazil
Old 03-18-2022 , 17:13   Re: [L4D2] Bots stopping?? Help
Reply With Quote #4

Quote:
Originally Posted by Toranks View Post
To prevent bots teleport, you need to change this cvar
sb_enforce_proximity_range 1500
to any bigger value, for example 3000-5000
sb_unstick 1 is neccesary to unstuck bots, and only teleports short distances, (1-2 m.)
Really appreciate your reply, thanks!
but this command breaks some things on my server, I have a plugin that if everyone doesn't enter in a few seconds after opening the final door, whoever is outside dies, and what happens is that the bots teleport out to help someone who got dropped, and everyone dies, we lose a lot of points, another thing that happens if I activate this, is that the bots teleport through the initial door, and when players connect the bots have already advanced a lot on the map, I'm using a plugin that blocks the door initialization for a certain time to wait for players to connect
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