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[L4D2] disable players from using z_spawn in my server?


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lightbulbert
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Join Date: Feb 2022
Old 02-28-2022 , 18:19   [L4D2] disable players from using z_spawn in my server?
Reply With Quote #1

hello all. I have looked all over the internet for a fix to my problem and I can't seem to find one.

For some reason all players who join my server have access to the console command z_spawn and can spawn every single special infected. I have added sv_cheats 0 in my server.cfg and still nothing. I've also tried disabling all my plugins and that had also not solved the issue.

Here's my server.cfg: (minus some info i don't want to share.)
Code:
//Host Name
hostname "xxxx"
// Rcon Cvars
rcon_password "xxxx" //Sets remote control password
sv_steamgroup "xxxx" // Steam group ID number
//sv_steamgroup_exclusive 0 //to make it exclusive and private

// Server password
sv_password "" 

//in game browser
sv_tags "Browser"

// Server Cvars
mp_disable_autokick 1 //Prevents a userid from being auto-kicked
sv_allow_lobby_connect_only 0 // Allow or disallow lobby-only connections (0 to allow browser join)
sv_allow_color_correction 1 //Allow or disallow clients to use color correction on this server.
sv_allow_wait_command 1 //Allow or disallow the wait command on clients connected to this server.
sv_alltalk 0 //Players can hear all other players, no team restrictions
sv_alternateticks 0 //If set, server only simulates entities on even numbered ticks.
sv_cheats 0 //Allow cheats on server
sv_clearhinthistory 0 //Clear memory of server side hints displayed to the player.
sv_consistency 1 //Whether the server enforces file consistency for critical files
sv_contact "xxxx" //Contact email for server sysop
sv_downloadurl "xxxx" //Location from which clients can download missing files
maxplayers 8 // Increasing this beyond your rented slots will result in the game panel stopping your service. 

// Lan or internet play, Server region cvars
//sv_lan 0 //Server is a lan server ( no heartbeat, no authentication, no non-class C addresses )
sv_region 1 // Region Codes: 0 - US East coast, 1 - US West coast, 2 - South America, 3 - Europe, 4 - Asia, 5 - Australia, 6 - Middle East, 7 - Africa, 255 - world

// Server Logging
log on
sv_rcon_log "1"
sv_logsdir "logs"
sv_log_onefile 0 //Log server information to only one file.
sv_logbans 1 //Log server bans in the server logs.
sv_logecho 0 //Echo log information to the console.
sv_logfile 1 //Log server information in the log file.
sv_logflush 0 //Flush the log file to disk on each write (slow).
sv_logsdir "logs" //Folder in the game directory where server logs will be stored.

//Server Rates
sv_minrate 30000
sv_maxrate 30000

//Fix to get your server onto the master lists
setmaster add xxxxxxxxxxxxxxxxxxxxxx
setmaster add xxxxxxxxxxxxxxxxxxxxxx

// Difficulty of the current game  (easy, normal, hard, impossible)
z_difficulty impossible

//motd
motd_enabled 0

//Friendly Fire
sm_cvar survivor_friendly_fire_factor_easy 0
sm_cvar survivor_friendly_fire_factor_expert 0
sm_cvar survivor_friendly_fire_factor_hard 0
sm_cvar survivor_friendly_fire_factor_normal 0

//advertisements
sm_cvar sm_advertisements_interval 20
sm_cvar sm_advertisements_random 1

// Load banned users
exec banned_user.cfg
exec banned_ip.cfg

// Write banned users
writeid
writeip

///=====[BOT SETTINGS]=====///
sm_cvar sb_combat_saccade_speed 1000.0 //Can really help improve the bots performance by allowing them to turn and aim at enemies with speed and precision.
sm_cvar sb_normal_saccade_speed 500.0 //Can really help improve the bots performance by allowing them to turn and aim at enemies with speed and precision.
sm_cvar sb_follow_stress_factor "0.1" //[0.5]I'm pretty sure this is how much the bots follow you. 1.0 is 100% stress factor.
sm_cvar sb_transition "1" //[1]If true, survivor bots will be used as placeholders for survivors who are still changing levels
sm_cvar sb_toughness_buffer "15" //[15]How much more SurvivorBots must be hurt to conider themselves equally valid as a healing target
sm_cvar sb_separation_range "100" //[200]Desired distance between Survivors
sm_cvar sb_allow_leading "1" //[0]If nonzero, SurvivorBots can take the lead and won't always wait behind the lead human player.
sm_cvar sb_max_team_melee_weapons "0" //[0=bots never use melee]The total number of melee weapons allowed on the team.
sm_cvar sb_allow_shoot_through_survivors "0" //[0-Bots Won't Shoot Through Survivors][1-Bots Will Shoot Through Survivors]
sm_cvar sb_sidestep_for_horde "0" //[0]Allow sidestepping left/right to acquire common infected targets.
sm_cvar sb_battlestation_human_hold_time "1" //[4]How long the nearest human must hold their place before SurvivorBots will re-evaluate their Battlestations
sm_cvar sb_flashlight "0" //[0]Forces survivor bots to use flashlights (-1 to force off)
sm_cvar sb_friend_immobilized_reaction_time_expert "0.0" //[0.5]How quickly a SurvivorBot realizes a friend has been Pounced or Tongued
sm_cvar sb_friend_immobilized_reaction_time_hard "0.0" //[1.0]How quickly a SurvivorBot realizes a friend has been Pounced or Tongued
sm_cvar sb_friend_immobilized_reaction_time_normal "0.0" //[2.0]How quickly a SurvivorBot realizes a friend has been Pounced or Tongued
sm_cvar sb_friend_immobilized_reaction_time_vs "0.5" //[0.5]How quickly a SurvivorBot realizes a friend has been Pounced or Tongued
sm_cvar sb_max_scavenge_separation "500" //[750]SurvivorBots won't scavenge items farther away from the group than this
sm_cvar sb_close_threat_range 500
sm_cvar sb_threat_very_close_range 200
sm_cvar sb_threat_medium_range 600
sm_cvar sb_threat_far_range 1000
sm_cvar sb_threat_very_far_range 1200
sm_cvar sb_path_lookahead_range 300
sm_cvar sb_pushscale 3.0
sm_cvar sb_neighbor_range 150
sm_cvar sb_separation_danger_min_range 100
sm_cvar sb_unstick 1
sm_cvar sb_always_hurry_vs 0
sm_cvar sb_min_attention_notice_time 1
sm_cvar sb_min_orphan_time_to_cover 1
sm_cvar sb_rescue_vehicle_loading_range 50
sm_cvar sb_vomit_blind_time 2
sm_cvar sb_separation_danger_max_range 150

//Force coop
sm_cvar mp_gamemode "coop,survival"

sv_maxplayers 8 // 8 players can join the server, set number whatever you like (range 4 to 32)
sv_visiblemaxplayers 8 //number is same as above
sv_removehumanlimit 1 //remove kick for players  when they are more than 8 for vs and 4 for coop
sv_force_unreserved 1 //your server will stay unreserved and allow players to connect using connect command, this command sets.

sm_cvar precache_all_survivors 1 // Precache/Load all models of survivors to prevent crash
sm_cvar sb_all_bot_team 1

//G launcher and m60
sm_cvar ammo_m60_max 400
sm_cvar ammo_grenadelauncher_max 50
and here are my plugins:
Code:
 "Dont Fuck With Her Man" (1.1) by ConnerRia
 "Fly You Fools" (1.2) by ConnerRia
 "Automatic Campaign Switcher (ACS)" (v2.0.0) by Rikka0w0, Chris Pringle
 "Admin File Reader" (1.10.0.6528) by AlliedModders LLC
 "Admin Help" (1.10.0.6528) by AlliedModders LLC
 "Admin Menu" (1.10.0.6528) by AlliedModders LLC
 "Advertisements" (2.1.1) by Tsunami
 "[L4D2] Ammo Pack Deployers" (1.11) by cravenge
 "Anti-Flood" (1.10.0.6528) by AlliedModders LLC
 "Basic Ban Commands" (1.10.0.6528) by AlliedModders LLC
 "Basic Chat" (1.10.0.6528) by AlliedModders LLC
 "Basic Comm Control" (1.10.0.6528) by AlliedModders LLC
 "Basic Commands" (1.10.0.6528) by AlliedModders LLC
 "Basic Info Triggers" (1.10.0.6528) by AlliedModders LLC
 "Basic Votes" (1.10.0.6528) by AlliedModders LLC
 "[L4D, L4D2] No Death Check Until Dead" (2.0) by chinagreenelvis, Harry
 "Client Preferences" (1.10.0.6528) by AlliedModders LLC
 "[L4D2]Defib_Fix" (2.0.1) by Lux
 "[L4D2] Dialogue Criteria Fix" (0.4) by cravenge
 "Fun Commands" (1.10.0.6528) by AlliedModders LLC
 "Fun Votes" (1.10.0.6528) by AlliedModders LLC
 "gameME Plugin" (4.8.1) by TTS Oetzel & Goerz GmbH
 "[L4D2]GrenadeLauncher_AmmoPile_patch" (1.0) by Lux
 "[ANY] Ban Disconnected Player" (2.0.1) by Headline, Original Plugin : mad_hamster
 "[L4D2] Balancer Spawn Infected" (1.1.0) by xZk
 "[L4D2]Character_manager" (1.4.1) by Lux, $atanic $pirit
 "[L4D2] CreateSurvivorBot Test" (1.0.0.0) by MicroLeo (port by Dragokas)
 "[L4D2] Custom admin commands" (1.3.9) by honorcode23, Shadowysn (improvements)
 "[L4D2] Explosive AWP and Scout bullets" (1.1) by Eärendil
 "[L4D2] Individual Infinite Ammo" (1.5.7) by Machine and modified by Psyk0tik (Crasher_3637)
 "[L4D2] Incapped Crawling with Animation" (2.8) by SilverShot, mod by Lux
 "l4d2_l4d1_survivors_fix.smx" l4d2_l4d1_survivors_fix.smx
 "l4d2 melee weapons swing" (1.2) by HarryPotter
 "L4D2 Mission Manager" (v1.0.0) by Rikka0w0
 "L4D2 MissionManager AdminMenu" (v1.0.0) by Rikka0w0
 "[L4D2] PowerUps rush" (2.1.3) by Dusty1029 (a.k.a. {L.2.K} LOL) & HarryPotter
 "[L4D2] Points and Gift System" (v2.6) by v2.0+ Updated by pan0s. Original author: Drakcol - Fixed by AXIS_ASAKI
 "[L4D1/2] Objects Spawner" (3.4) by honorcode23 & $atanic $pirit & HarryPotter
 "L4D2 Special Ammo" (1.0.5) by  AtomicStryker 
 "[L4D2] Save Weapon" (5.7) by MAKS, HarryPotter
 "[L4D2] Vote Manager" (1.3.5) by McFlurry
 "[L4D2] Zoey Unlock" (1.2) by SilverShot
 "[L4D(2)] MultiSlots Improved" (4.6) by SwiftReal, MI 5, ururu, KhMaIBQ, HarryPotter
 "L4D1/2 Remove Lobby Reservation" (1.2) by Downtown1
 "[L4D1 & L4D2] CreateSurvivorBot" (1.0) by MicroLeo (port by Dragokas)
 "[L4D & L4D2] Gear Transfer" (2.19) by SilverShot
 "[L4D1 & L4D2] HP Laser" (1.0.9) by Mart
 "[L4D & L4D2] Mission and Weapons - Info Editor" (1.12) by SilverShot
 "[L4D & L4D2] Reload Fix - Max Clip Size" (1.3a) by SilverShot
 "[L4D/L4D2] Reserve Control" (1.1) by Orin, Psykotikism [Signatures]
 "[L4D1 & L4D2] SM Respawn Improved" (3.5) by AtomicStryker & Ivailosp (Modified by Crasher, SilverShot), fork by Dragokas
 "[L4D & L4D2] Vote Mode" (1.5) by SilverShot
 "[L4D & L4D2] Left 4 DHooks Direct" (1.51) by SilverShot
 "Upgrade Pack Fixes" (1.4) by bullet28, V10, Silvers, Harry
 "[Lilac] Little Anti-Cheat" (1.7.1) by J_Tanzanite
 "[L4D2]M60_NoDrop_AmmoPile_patch" (1.0.7) by Lux
 "MultiTanks - Improved" (2.1) by Red Alex, cravenge, Harry Potter
 "No Friendly-fire" (8.5) by Psykotik (Crasher_3637)
 "Player Commands" (1.10.0.6528) by AlliedModders LLC
 "[L4D2] Real Survivor Mourn Fix" (0.1) by cravenge
 "Reserved Slots" (1.10.0.6528) by AlliedModders LLC
 "[L4D2] Scene Adjustments" (1.1.5) by Shadowysn
 "Scene Processor" (1.33.3) by Buster "Mr. Zero" Nielsen (Fork by cravenge & Dragokas)
 "[ANY] Cvar Configs Updater" (1.7) by SilverShot
 "Sound Commands" (1.10.0.6528) by AlliedModders LLC
 "SQL Admin Manager" (1.10.0.6528) by AlliedModders LLC
 "[L4D2]Survivor_AFK_Fix" (1.0.4) by Lux
 "Survivor Chat Select" (1.6.1.1) by DeatChaos25, Mi123456 & Merudo
 "Survivor Clones Hunter Pounced Warning Fix" (1.2) by DeathChaos25
 "[L4D1/2]Witch_Target_Patch" (1.4) by Lux
 "[L4D2] Defib using bots" (1.7) by DeathChaos25
 "[L4D2] Team Kill Reactions" by DeathChaos25
I appreciate any and all help. thank you!

Last edited by lightbulbert; 02-28-2022 at 18:20.
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Psyk0tik
Veteran Member
Join Date: May 2012
Location: Homeless
Old 02-28-2022 , 19:56   Re: [L4D2] disable players from using z_spawn in my server?
Reply With Quote #2

You have an old version of a plugin that used to have a cheat command exploit.
Quote:
"[L4D2] Points and Gift System" (v2.6) by v2.0+ Updated by pan0s. Original author: Drakcol - Fixed by AXIS_ASAKI
Right now you have v2.6 of that plugin. The cheat command exploit was fixed in v2.8.

To fix the exploit on your server, just download and install the latest version (v2.9) of the plugin from here: https://forums.alliedmods.net/showthread.php?t=332186
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NoroHime
Veteran Member
Join Date: Aug 2016
Location: bed
Old 03-07-2022 , 16:49   Re: [L4D2] disable players from using z_spawn in my server?
Reply With Quote #3

this is technically feasible and can be used as an insurance, sometimes there are really too many plugins
just listen command and detect caller then return Plugin_Stop
but problem is found, you shouldnt be motivated to do this anymore
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Last edited by NoroHime; 03-07-2022 at 16:51.
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