Raised This Month: $ Target: $400
 0% 

[L4D2] Adrenaline Buff <WeaponHandling Add-On> v1.1 [6-November-2022]


Post New Thread Reply   
 
Thread Tools Display Modes
Author
NoroHime
Veteran Member
Join Date: Aug 2016
Location: bed
Plugin ID:
7979
Plugin Version:
1.1
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
Servers with this Plugin:
2 
Plugin Description:
SpeedUp when under Adrenaline
Old 02-26-2022 , 04:06   [L4D2] Adrenaline Buff <WeaponHandling Add-On> v1.1 [6-November-2022]
Reply With Quote #1

about
  • boost actions if you under adrenaline
  • announces and translation support
  • kinda simple but useful for me

ConVar

PHP Code:
// buff actions 1=Firing 2=Deploying 4=Reloading 8=MeleeSwinging 16=Throwing
adrenaline_speedup_actions "-1"

// 1=center 2=chat 4=hint 7=all add together you want
adrenaline_speedup_announces "2"

// buff speed rate 2:double speed
adrenaline_speedup_speed "1.5"

// alternative mode of melee swing 0=WeaponHandling API 1=NetProp flNextAttackTime
adrenaline_speedup_actions_melee "1"

// speed rate of melee swing 2=double
adrenaline_speedup_speed_melee "2.22" 

Related Plugin

Required / Dependecies

changelog
  • v1.0 just released; 26-2-22
  • v1.0.1 fix wrong adrenaline duration, thanks to Silvers; 17-October-2022
  • v1.1
    new ConVar *_speed_melee, *_actions_melee to control melee alone,
    *_actions_melee has 2 modes, 0=WeaponHandling API 1=NetProp flNextAttackTime
    remove ConVar *_enabled if need just unmount the plugin; 6-November-2022


Installation
  • absolutely have to install [L4D / L4D2]WeaponHandling API
  • put l4d2_adrenaline_speedup.smx on /plugins/
  • put l4d2_adrenaline_speedup.phrases.txt on /translations/
Attached Images
File Type: jpg uses medicine announces.jpg (24.9 KB, 337 views)
Attached Files
File Type: sp Get Plugin or Get Source (l4d2_adrenaline_speedup.sp - 471 views - 8.4 KB)
File Type: txt l4d2_adrenaline_speedup.phrases.txt (608 Bytes, 452 views)
__________________

Last edited by NoroHime; 11-06-2022 at 04:51.
NoroHime is offline
swiftswing1
Member
Join Date: Oct 2020
Old 03-24-2022 , 06:20   Re: [L4D2] Adrenaline Buff <WeaponHandling Add-On> v1.0 [26-2-2]
Reply With Quote #2

hey nice plugin!
just curious if it's normal that the adrenaline buffs persist longer than the adrenaline duration?
because i found that the buffs (deploy, reload, melee swings etc.) are still there for a little bit longer after the adrenaline has already worn out

not complaining - just curious. thanks
swiftswing1 is offline
NoroHime
Veteran Member
Join Date: Aug 2016
Location: bed
Old 03-25-2022 , 03:03   Re: [L4D2] Adrenaline Buff <WeaponHandling Add-On> v1.0 [26-2-2]
Reply With Quote #3

Quote:
Originally Posted by swiftswing1 View Post
hey nice plugin!
just curious if it's normal that the adrenaline buffs persist longer than the adrenaline duration?
because i found that the buffs (deploy, reload, melee swings etc.) are still there for a little bit longer after the adrenaline has already worn out

not complaining - just curious. thanks
this shouldn't happen, plugin just detect adrenaline real duration for boost, maybe screen effect disappeared but adrenaline still continued, does other plugins increase duration?
__________________
NoroHime is offline
397605219
Junior Member
Join Date: Feb 2020
Old 06-23-2022 , 21:00   Re: [L4D2] Adrenaline Buff <WeaponHandling Add-On> v1.0 [26-2-2]
Reply With Quote #4

with respect to:

// buff actions 1=Firing 2=Deploying 4=Reloading 8=MeleeSwinging 16=Throwing
adrenaline_speedup_actions "-1"

I want to get all buffs, how should I fill in the parameters?
397605219 is offline
NoroHime
Veteran Member
Join Date: Aug 2016
Location: bed
Old 06-24-2022 , 11:56   Re: [L4D2] Adrenaline Buff <WeaponHandling Add-On> v1.0 [26-2-2]
Reply With Quote #5

Quote:
Originally Posted by 397605219 View Post
with respect to:

// buff actions 1=Firing 2=Deploying 4=Reloading 8=MeleeSwinging 16=Throwing
adrenaline_speedup_actions "-1"

I want to get all buffs, how should I fill in the parameters?
add numbers together you want, 31 mean all, -1 also mean all
__________________
NoroHime is offline
Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 06-24-2022 , 13:24   Re: [L4D2] Adrenaline Buff <WeaponHandling Add-On> v1.0 [26-2-2]
Reply With Quote #6

Can you also add buff chance and ability to set duration? For example 20% chance of activating a buff (1 in 5 uses) lasting 30s.
__________________

Last edited by Mr. Man; 06-24-2022 at 13:25.
Mr. Man is offline
397605219
Junior Member
Join Date: Feb 2020
Old 06-25-2022 , 07:35   Re: [L4D2] Adrenaline Buff <WeaponHandling Add-On> v1.0 [26-2-2]
Reply With Quote #7

Melee swing has no effect. With adrenaline on, melee swing speed remains the same.
Shouldn't the wave frequency be faster and faster?
397605219 is offline
NoroHime
Veteran Member
Join Date: Aug 2016
Location: bed
Old 10-17-2022 , 06:11   Re: [L4D2] Adrenaline Buff <WeaponHandling Add-On> v1.0 [26-2-2]
Reply With Quote #8

Quote:
Originally Posted by Mr. Man View Post
Can you also add buff chance and ability to set duration? For example 20% chance of activating a buff (1 in 5 uses) lasting 30s.
the plugins easier than your meaning, if you under adrenaline then trigger
__________________
NoroHime is offline
NoroHime
Veteran Member
Join Date: Aug 2016
Location: bed
Old 10-17-2022 , 06:20   Re: [L4D2] Adrenaline Buff <WeaponHandling Add-On> v1.0 [26-2-2]
Reply With Quote #9

Quote:
Originally Posted by swiftswing1 View Post
hey nice plugin!
just curious if it's normal that the adrenaline buffs persist longer than the adrenaline duration?
because i found that the buffs (deploy, reload, melee swings etc.) are still there for a little bit longer after the adrenaline has already worn out

not complaining - just curious. thanks
fixed your issue, sorry i ignore that long time ago

update
Quote:
v1.0.1 fix wrong adrenaline duration, thanks to Silvers; 17-October-2022
update
Quote:
ConVar

PHP Code:
// alternative mode of melee swing 0=WeaponHandling API 1=NetProp flNextAttackTime
adrenaline_speedup_actions_melee "1"

// speed rate of melee swing 2=double
adrenaline_speedup_speed_melee "2.22" 

changelog
  • v1.1
    new ConVar *_speed_melee, *_actions_melee to control melee alone,
    *_actions_melee has 2 modes, 0=WeaponHandling API 1=NetProp flNextAttackTime
    remove ConVar *_enabled if need just unmount the plugin; 6-November-2022
__________________

Last edited by NoroHime; 11-06-2022 at 04:52.
NoroHime is offline
Automage
Junior Member
Join Date: Sep 2023
Old 09-21-2023 , 00:24   Re: [L4D2] Adrenaline Buff <WeaponHandling Add-On> v1.1 [6-November-2022]
Reply With Quote #10

This might sound a bit crazy, but just imagine if you could also increase the climbing speed on ladders!
Automage is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 16:33.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode