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Solved [L4D2] KeyValues::GetInt crash server


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sorallll
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Join Date: Oct 2018
Old 02-17-2022 , 04:43   Re: [L4D2] KeyValues::GetInt crash server
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Quote:
Originally Posted by Silvers View Post
You could just use GetString() this is what I do for all my stuff. Info Editor for example does this and returns ints/floats etc as strings. Looks like the way you're calling is all wrong. Whats with the extra 0 at the end.
0 is the default value
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