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[L4D2]About m_humanSpectatorUserID and the multiplayer plugin


  
 
 
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sorallll
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Join Date: Oct 2018
Old 01-22-2022 , 15:50   [L4D2]About m_humanSpectatorUserID and the multiplayer plugin
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Recently, when researching multiplayer plugins, I found a problem. After obtaining the m_humanSpectatorUserID of Survivor Bot and converting it to Client Index, they seem to judge IsClientInGame and others.
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