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Entity go though wall and but still trigger when touch


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Natsheh
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Join Date: Sep 2012
Old 01-10-2022 , 02:37   Re: Entity go though wall and but still trigger when touch
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You have three types of objects
1.point entities ( player, info_targrt, sprites, etc... )
2. Brush Entities ( func_breakable, glass, door, etc.. (
3. Worldspawn which ID is 0, its not an entity.

Btw if any entity went outside of the sky/world a crash won't happen, you can tell when a player uses noclip and goes out of the map.

But if you spawn a point entity outside the world it might crash not sure.
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Last edited by Natsheh; 01-10-2022 at 03:24.
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