new KillsFromVault[33] new NextReward[33] new ReqKills = 10 public client_putinserver(id){ NextReward[id] = KillsFromVault[id] + ReqKills } public KilledAnEnemy(id){ if (KillsFromVault[id] == NextReward[id]){ NextReward[id] += ReqKills // award the player } }