Quote:
Originally Posted by zXCaptainXz
Code:
new Kills[33]
public client_putinserver(id)
{
Kills[id]=0;
}
public YourDeathFunction(victim, attacker)
{
Kills[attacker]++;
if(Kills[attacker]>10)
{
YourRewardFunction(attacker);
Kills[attacker]=0;
}
}
|
ops my bad, every 100 kill get reward because the kills are saved using vault so i won't the kills get reset