If you need reGameDLL for this plugin, why not use it's cvars?
PHP Code:
// Kill the player in filled spawn before spawning some one else (Prevents players stucking in each other).
// Only disable this if you have semiclip or other plugins that prevents stucking
// 0 - disabled
// 1 - enabled
//
// Default value: "1"
mp_kill_filled_spawn 1
Also, don't hardcode:
Code:
new maxplayers = 32;
Not all servers has 32 players. Use get_maxplayers() or m_nMaxPlayers game member.
Code:
get_member_game(m_nMaxPlayers)
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