Quote:
Originally Posted by HamletEagle
Are you absolutely sure about that? I can clearly see a call to ROGInitialize in plugin_init inside the example code. You aren't supposed to initialize it every single time, just once, in plugin_init(exactly like it is shown in the example code which you didn't bother to read).
You also didn't bother to post the full code so I had no way of knowing if you had ROGInitialize in plugin_init or not.
To everyone: please comply with what is asked, we don't ask random stuff just for the sake of it. Stop making our job harder by being stubborn. If we ask you to post the entire plugin, post it, we have our reasons. Otherwise, if you insist on knowing better what is needed and what is not, just fix it by yourself.
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Is it possible to add a feature to seek for valid spawns inside the map, because some maps have a sky box around the whole map, which is a bad map so is there a way to workaround bad maps?
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