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help with reorienting a rocket (Team Fortress Classic)


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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 12-07-2021 , 03:58   Re: help with reorienting a rocket (Team Fortress Classic)
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Quote:
Originally Posted by wirehead1 View Post
Quake 3 has a command "makevectors" that makes a vector with length of 1 from viewangles.

https://quakewiki.org/wiki/makevectors

What is the amxmodx equivalent of this?
https://forums.alliedmods.net/showthread.php?t=262138
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wirehead1
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Join Date: May 2021
Old 12-07-2021 , 15:39   Re: help with reorienting a rocket (Team Fortress Classic)
Reply With Quote #2

@HamletEagle yes that page was pivotal in figuring this out, thanks.

Going to make an update to the lagless rocket plugin in some days.
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