Hey, how can you determine when a round starts, after freeze time has expired
I tried (found it in another plugin)
Code:
register_logevent("function_name",2,"0=World triggered","1=Round_Start")
but it does it before freezetime, not after it (even though the server console only shows
Quote:
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World triggered "Round_Start"
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after freezetime... bug? me == stupid? something else?