The spoiler is copy and paste into the AK script. Disregard comment about define. Typo. Meant include.
Highlight this in AK script.
Code:
public fw_TakeDamage(victim, inflictor, attacker, Float:damage)
{
if ( is_valid_player( attacker ) && get_user_weapon(attacker) == CSW_AK47 && g_HasAk[attacker] )
{
SetHamParamFloat(4, damage * get_pcvar_float( cvar_dmgmultiplier ) )
}
}
Paste entire contents of the spoiler. That's replacement code.
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