When I spawn it shutdowns the server.
PHP Code:
CreateCal(const Float:vOrigin[3]){
new iEntity = create_entity("ambient_generic");
if(!iEntity){
return 0;
}
set_pev(iEntity, pev_message, SOUND_CAL);
set_pev(iEntity, pev_spawnflags, RADIO_SOUND);
//set_pev( iEntity, pev_effects, EF_BRIGHTFIELD);
set_pev(iEntity, pev_health, 10.0);
DispatchSpawn(iEntity);
entity_set_string(iEntity, EV_SZ_classname, "env_cal");
entity_set_int(iEntity, EV_INT_solid, SOLID_NOT);
entity_set_int(iEntity, EV_INT_movetype, MOVETYPE_NONE);
entity_set_size(iEntity, Float:{ -1.0, -1.0, -1.0 }, Float:{ 1.0, 1.0, 36.0 });
entity_set_origin(iEntity, vOrigin);
entity_set_model(iEntity, MODEL_CAL);
drop_to_floor(iEntity);
return iEntity;
}
The sound is in the route and is .wav, also the model. The radio sound is defined to 2.
PHP Code:
new Float:vOrigin[3];
entity_get_vector(id, EV_VEC_origin, vOrigin);
CreateCal(vOrigin);