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Member
Join Date: Oct 2021
Location: Lima,Perú
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10-09-2021
, 11:52
Re: L4D2 - how to add a message to
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#3
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Quote:
Originally Posted by Tank Rush
add this:
PHP Code:
;========== Instructor del evento: ambos con el mismo origin.
{
"classname" "env_instructor_hint"
"targetname" "sky_instructor_hint"
"hint_target" "sky_instructor_target"
"hint_caption" "ˇVierte la barricada con gasolina y prepárate para la horda!"
"hint_timeout" "0"
"hint_range" "5000"
"hint_auto_start" "0"
"hint_icon_onscreen" "icon_alert_red"
"hint_icon_offscreen" "icon_alert"
"hint_allow_nodraw_target" "1"
"hint_color" "255 255 255"
"hint_static" "0"
"hint_shakeoption" "0"
"hint_pulseoption" "0"
"hint_nooffscreen" "0"
"hint_icon_offset" "0"
"hint_forcecaption" "0"
"hint_alphaoption" "0"
"origin" "14573 11740 -309"
}
{
"classname" "info_target"
"targetname" "sky_instructor_target"
"spawnflags" "1"
"origin" "14573 11740 -309"
}
then add this line:
PHP Code:
"OnTrigger" "sky_instructor_hint,ShowHint,,0,-1"
Here:
PHP Code:
{
"classname" "trigger_multiple"
"targetname" "sky_scavenge_carnival"
"filtername" "sky_filter_survs"
"spawnflags" "1"
"startdisabled" "0"
"origin" "13881 11929 -375"
"OnTrigger" "!Rochelle,speakresponseconcept,_c4m1Intro10,0,1"
"OnTrigger" "sky_instructor_hint,ShowHint,,0,-1"
"OnTrigger" "sky_scavenge_display,TurnOn,,0,1"
"OnTrigger" "sky_gascans,TurnGlowsOn,,0,1"
"OnTrigger" "sky_burn_barricade,startglowing,,0,1"
"OnTrigger" "!self,Kill,,20,1"
}
Finally, add these two lines:
PHP Code:
"OnTrigger" "sky_instructor_hint,EndHint,,0,-1"
"OnTrigger" "sky_instructor_hint,Kill,,0.1,-1"
Here:
PHP Code:
{
"classname" "logic_relay"
"targetname" "sky_relay_barricade"
"OnTrigger" "!Rochelle,speakresponseconcept,PlayerMoveOn,70,-1"
"OnTrigger" "director,PanicEvent,,2.5,-1"
"OnTrigger" "director,PanicEvent,,2.5,-1"
"OnTrigger" "tankspawn1,SpawnZombie,,0,1"
"OnTrigger" "tankspawn1,SpawnZombie,,0,1"
"OnTrigger" "tankspawn1,SpawnZombie,,0,1"
"OnTrigger" "tankspawn1,SpawnZombie,,0,1"
"OnTrigger" "tankspawn1,SpawnZombie,,0,1"
"OnTrigger" "sky_scavenge_display,TurnOff,,0,-1"
"OnTrigger" "sky_burn_barricade,stopglowing,,0,-1"
"OnTrigger" "sky_burn_barricade,DisableCollision,,0,-1"
"OnTrigger" "sky_fire_barricade_1,Start,,0,-1"
"OnTrigger" "sky_fire_barricade_2,Start,,38,-1"
"OnTrigger" "sky_fire_barricade_1,Stop,,70,-1"
"OnTrigger" "sky_fire_barricade_2,Stop,,70,-1"
"OnTrigger" "sky_barricade_sound,PlaySound,,0,-1"
"OnTrigger" "sky_barricade_sound,FadeOut,1,66,-1"
"OnTrigger" "sky_instructor_hint,EndHint,,0,-1"
"OnTrigger" "sky_instructor_hint,Kill,,0.1,-1"
"OnTrigger" "sky_phy_clip,kill,,0,-1"
"OnTrigger" "sky_gas_target,Kill,,0,-1"
"OnTrigger" "sky_invisible_block,kill,,0,-1"
"OnTrigger" "sky_burn_barricade,kill,,25,-1"
"OnTrigger" "sky_burn_barricade1,kill,,50,-1"
"OnTrigger" "sky_burn_barricade2,kill,,70,-1"
"OnTrigger" "sky_charger_block,Kill,,70,-1"
"OnTrigger" "sky_invisible_block_surv,kill,,70,-1"
}
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thank you very much if it worked
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