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[L4D & L4D2] Exploit Fix - Unlimited Grenades (1.1) [10-Oct-2021]


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Author
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Plugin ID:
7816
Plugin Version:
1.1
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
    28 
    Plugin Description:
    Fixes an exploit where unlimited grenades could be created.
    Old 10-07-2021 , 09:57   [L4D & L4D2] Exploit Fix - Unlimited Grenades (1.1) [10-Oct-2021]
    Reply With Quote #1

    About:
    • Prevents Survivors from exploiting unlimited grenades.
    • Method will not be disclosed, please do not describe how.
    • Thanks to "Cloud talk" for reporting the bug and requesting the plugin.


    Changes:
    Code:
    1.1 (10-Oct-2021)
        - Fixed errors being thrown. Thanks to "HarryPotter" for reporting.
    
    1.0 (07-Oct-2021)
        - Initial release.

    Installation:
    1. Click "Get Plugin" and put the .smx file into your servers \addons\sourcemod\plugins\ folder.
    Attached Files
    File Type: sp Get Plugin or Get Source (l4d_unlimited_grenades_fix.sp - 950 views - 4.0 KB)
    __________________

    Last edited by Silvers; 10-10-2021 at 05:42.
    Silvers is offline
    in2002
    Member
    Join Date: Apr 2021
    Location: Taiwan
    Old 10-07-2021 , 12:28   Re: [L4D & L4D2] Exploit Fix - Unlimited Grenades (1.0) [07-Oct-2021]
    Reply With Quote #2

    The plugin was not uploaded
    __________________
    in2002 is offline
    Silvers
    SourceMod Plugin Approver
    Join Date: Aug 2010
    Location: SpaceX
    Old 10-07-2021 , 14:27   Re: [L4D & L4D2] Exploit Fix - Unlimited Grenades (1.0) [07-Oct-2021]
    Reply With Quote #3

    Oops thanks, fixed.
    __________________
    Silvers is offline
    HarryPotter
    Veteran Member
    Join Date: Sep 2017
    Location: Taiwan, Asia
    Old 10-08-2021 , 01:57   Re: [L4D & L4D2] Exploit Fix - Unlimited Grenades (1.0) [07-Oct-2021]
    Reply With Quote #4

    another fix plugin, nice
    __________________
    HarryPotter is offline
    JLmelenchon
    Senior Member
    Join Date: Mar 2019
    Old 10-08-2021 , 02:12   Re: [L4D & L4D2] Exploit Fix - Unlimited Grenades (1.0) [07-Oct-2021]
    Reply With Quote #5

    Isn't it better to put EventHookMode_PostNoCopy for round start event to avoid bugs?
    JLmelenchon is offline
    Silvers
    SourceMod Plugin Approver
    Join Date: Aug 2010
    Location: SpaceX
    Old 10-08-2021 , 03:55   Re: [L4D & L4D2] Exploit Fix - Unlimited Grenades (1.0) [07-Oct-2021]
    Reply With Quote #6

    Quote:
    Originally Posted by JLmelenchon View Post
    Isn't it better to put EventHookMode_PostNoCopy for round start event to avoid bugs?
    Hmm what bugs? Makes no difference.
    __________________
    Silvers is offline
    HarryPotter
    Veteran Member
    Join Date: Sep 2017
    Location: Taiwan, Asia
    Old 10-10-2021 , 00:05   Re: [L4D & L4D2] Exploit Fix - Unlimited Grenades (1.0) [07-Oct-2021]
    Reply With Quote #7

    PHP Code:
    L 10/09/2021 18:40:58: [SMException reported: Array index out-of-bounds (index 1690limit 66)
    L 10/09/2021 18:40:58: [SMBlamingl4d_unlimited_grenades_fix.smx
    L 10
    /09/2021 18:40:58: [SMCall stack trace:
    L 10/09/2021 18:40:58: [SM]   [1Line 96l4d_unlimited_grenades_fix.sp::OnFrameSpawn 
    __________________
    HarryPotter is offline
    Silvers
    SourceMod Plugin Approver
    Join Date: Aug 2010
    Location: SpaceX
    Old 10-10-2021 , 05:42   Re: [L4D & L4D2] Exploit Fix - Unlimited Grenades (1.1) [10-Oct-2021]
    Reply With Quote #8

    Code:
    1.1 (10-Oct-2021)
        - Fixed errors being thrown. Thanks to "HarryPotter" for reporting.
    __________________
    Silvers is offline
    ZBzibing
    Senior Member
    Join Date: Dec 2012
    Old 11-24-2021 , 16:37   Re: [L4D & L4D2] Exploit Fix - Unlimited Grenades (1.1) [10-Oct-2021]
    Reply With Quote #9

    I know the infinite grenade vulnerability of L4D 1.0.3.8, but the new version will fix it
    __________________
    Please forgive, If I'm not describing it accurately. I use google translate
    Functional tests are all from L4D1, and are only keen to solve and fix various bugs of L4D1:
    ZBzibing is offline
    Shao
    Senior Member
    Join Date: Jan 2015
    Old 03-14-2022 , 15:33   Re: [L4D & L4D2] Exploit Fix - Unlimited Grenades (1.1) [10-Oct-2021]
    Reply With Quote #10

    Got this a little while ago

    Code:
     L 03/12/2022 - 17:00:52: [SM] Exception reported: Array index out-of-bounds (index 280, limit 66)
    L 03/12/2022 - 17:00:52: [SM] Blaming: l4d_unlimited_grenades_fix.smx
    L 03/12/2022 - 17:00:52: [SM] Call stack trace:
    L 03/12/2022 - 17:00:52: [SM]   [1] Line 96, l4d_unlimited_grenades_fix.sp::OnFrameSpawn
    L 03/12/2022 - 17:00:53: [SM] Exception reported: Array index out-of-bounds (index 280, limit 66)
    L 03/12/2022 - 17:00:53: [SM] Blaming: l4d_unlimited_grenades_fix.smx
    L 03/12/2022 - 17:00:53: [SM] Call stack trace:
    L 03/12/2022 - 17:00:53: [SM]   [1] Line 96, l4d_unlimited_grenades_fix.sp::OnFrameSpawn
    Plugin was compiled on the latest dev.
    Shao is offline
    Reply


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