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[L4D2] Sky (comp. config), that adds only the additional events to camapigns?


  
 
 
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marki89
Senior Member
Join Date: Jun 2020
Location: Argentina
Old 09-17-2021 , 18:26   Re: [L4D2] Sky (comp. config), that adds only the additional events to camapigns?
Reply With Quote #11

hello everyone, how can i put this :

(on the map of dead center c1m2 streets, when is the coca event, I would like to put it there more with the tank, but I don't know how the plane is positioned)

-c130-
{
"classname" "prop_dynamic"
"angles" "0 121.5 0"
"DefaultAnim" "airport_intro_preidle"
"MaxAnimTime" "10"
"MinAnimTime" "5"
"model" "models/props_vehicles/c130.mdl"
"PerformanceMode" "0"
"solid" "0"
"spawnflags" "0"
"targetname" "sky_prop_airplane"
"origin" "4816 -208 616"
"disableshadows" "1"
}
{
"classname" "info_particle_system"
"effect_name" "fire_medium_03"
"parentname" "sky_prop_airplane"
"targetname" "sky_fire_c130_1"
"origin" "4044 -208 1280"
}
{
"classname" "info_particle_system"
"effect_name" "fire_small_01"
"parentname" "sky_prop_airplane"
"targetname" "sky_fire_c130_2"
"origin" "4044 -208 1280"
}
{
"classname" "info_particle_system"
"effect_name" "fire_medium_03"
"parentname" "sky_prop_airplane"
"targetname" "sky_fire_c130_3"
"origin" "4044 -208 1280"
}
{
"classname" "info_particle_system"
"effect_name" "fire_medium_03"
"parentname" "sky_prop_airplane"
"targetname" "sky_fire_c130_4"
"origin" "4044 -208 1280"
}

c4m4_milltown_b.cfg
this cfg is from the author sky, but I would like to put it in the dead center too
(I took it out because it is interesting to apply in other maps in launching the tank)
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